Originally posted by Employee 2-4601:
</font><blockquote>quote:</font><hr />Originally posted by Randy Tyler:
Bridge tonnage might be subdivided into other parts. Probably 50% is actual 'bridge', a small percentage in a captain's office, about 5% for ship's lockers, a couple of smaller (3 dton) airlocks (one crew, one passenger) and some for a little extra corridor. In CT bridge tonnage usage is not set in stone, look at other deckplans to get a feel for it. I think having a two man 'cockpit' bridge for a 4000 dton station would be a bit small, IMO.
I think I'd go for 25% actual "bridge", and 50% avionics/machinery/non-computer electronics, and 25% airlock/docking ports. Otherwise, on a 200dton ship, for example, you'd have a bridge crew of 1 or 2 in a huge 10 dton bridge. On the space station, you'd have a 20dton actual "bridge", 40 dton semi-accessible "avionics" and 20 dton docking/airlock areas. Corridors would be substracted from the Stateroom tonnage (each actual stateroom, according to LBB-2, in 2 dton; the rest is life support/galley/medlab/corridors). </font>[/QUOTE]I've been playing with the T20 bridge numbers on a few large designs (10Kton and 15Kton, and just this last bit 5Kton) as well as all the sub 1Kton designs of course.
What I've come up with, subject to whim, is interpreting the minimum 10tons as being a required airlock (3tons), 5 workstations (5tons) and the minimum repair and maintencance gear lockers (2tons). The remaining 10tons may be used as access corridors, extra workstations, or airlocks, no other use of the space is allowed on the deckplans. Of course what the players may do with the "found" space is up to them, until they get caught in an inspection
Navy Lt. to Free-Trader Captain "Excuse me sir, this person we found in the auxiliary airlock claims that it is his stateroom. I can't tell you how many regs that breaks."
This is the requirement for ships from 100tons up to 1,000tons. Ships over 1,000tons must devot more space to lockers (10% of bridge tonnage minimum) but may not need more workstations or airlocks according to the designer.
The minimal airlock included in the bridge design, (and any full airlocks from extra bridge tonnage) includes 4 standard vacc-suits and 2 hostile environment suits per full 3ton airlock. Smaller airlocks may be added but do not include suits. Just the airlock may be purchased if needed and extra bridge tonnage is already used, at the standard cost of KCr1 per ton.
The standard allocation of the required workstations are Piloting, Astrogation, Sensors, Communications, and Engineering. Naturally the actual use can be programmed to cover any need, even turret Gunnery, or RCV operations. And of course some small ships don't require that level of crewing in all applications but the minimum is required to cover contingencies.
Some larger ships may need more workstations, and a few smaller ships may desire to include them. As long as the extra workstations come out of the left over bridge tonnage there is no added cost or volume (1ton each for easy access). Once that is used up extra workstations cost the standard KCr25 and require 1ton each.
The workstations need not all be co-located, or at the front of the ship, or have a viewport, or even face forward or have the same "up" orientation as the ship. Of course most designs do all the above for practical and psychological reasons.
Finally the minimal parts and tools, commonly referred to as the ship's locker, begin with enough gear to cover the preventitive maintenance and minimal emergency repairs for up to a year*. These tools and parts are specific to the model of ship but may be somewhat interchangeable with similar designs. The original tools and parts allow rolls to be made without penalty. Scavanged tools and/or parts will impose a penalty.
* In rule speak it's 12 units, each good for one attempted month of preventitive maintenance or 1 emergency repair attempt. That's succeed of fail so try not to mess up. And if you use up half your parts on repairs you won't be able to complete the routine maintenance without restocking. All new ship's start with a full gear load-out. Replacing the parts and worn tools is calculated as for the monthly routine maintenance costs and should be done as needed, or at least at the annual maintenance. The lockers are enough to hold the 12 units, so extra supplies and tools can be figured at the same rates if desired for long term or hazardous trips, or clumsy Engineers
