jaz0nj4ckal
SOC-12
Folks:
Due to the bad weather last weekend, I was able to play some quick CT and GURP Fantasy games; however, someone brought a version of Mongoose Traveller and bugged the crap out of us to play that version opposed to CT. I was surprised at what was in the Mongoose version, and it was pretty cool, but call me ‘odd man out’ – I like the way Classic Traveller handles things a little better – particularly the armor class bonus/penalties, which I will call armor class (AC). For table top games, I like the way AC plays when focused on Roleplaying, and Damage reduction when dungeon crawling aka hack’n’slash/blast‘n’smash
However, it got me thinking – “how I can introduce Rocket Launchers, PGMP and FGMP into my Classic Traveller game”. Due to Classic Traveller armor not having damage reduction, but AC, I thought that damage values assigned to Rocket Launchers, PGMP and FGMP in Mongoose Traveller were a little too high for Classic Traveller, so a direct migration would not work very well; however I could be wrong.
Need some community help to make my Classic Traveller game standout and pop.
I wrote down the stats from my friend’s Mongoose book found on p. 101
Rocket Launcher
TL=DAMAGE
6 = 4d6
7 = 4d6+3
8 = 5d6
9 = 5d6+5
PGMP
TL=DAMAGE
12 = 10d6
13 = 12d6
14 = 12d6
FGMP
TL = DAMAGE
14 = 16d6
15 = 16d6
16 = 16d6
Due to the bad weather last weekend, I was able to play some quick CT and GURP Fantasy games; however, someone brought a version of Mongoose Traveller and bugged the crap out of us to play that version opposed to CT. I was surprised at what was in the Mongoose version, and it was pretty cool, but call me ‘odd man out’ – I like the way Classic Traveller handles things a little better – particularly the armor class bonus/penalties, which I will call armor class (AC). For table top games, I like the way AC plays when focused on Roleplaying, and Damage reduction when dungeon crawling aka hack’n’slash/blast‘n’smash
However, it got me thinking – “how I can introduce Rocket Launchers, PGMP and FGMP into my Classic Traveller game”. Due to Classic Traveller armor not having damage reduction, but AC, I thought that damage values assigned to Rocket Launchers, PGMP and FGMP in Mongoose Traveller were a little too high for Classic Traveller, so a direct migration would not work very well; however I could be wrong.
Need some community help to make my Classic Traveller game standout and pop.
I wrote down the stats from my friend’s Mongoose book found on p. 101
Rocket Launcher
TL=DAMAGE
6 = 4d6
7 = 4d6+3
8 = 5d6
9 = 5d6+5
PGMP
TL=DAMAGE
12 = 10d6
13 = 12d6
14 = 12d6
FGMP
TL = DAMAGE
14 = 16d6
15 = 16d6
16 = 16d6