...Still, there's probably a reason Traveller staterooms are so large (they're immense compared to sub quarters, and big compared to modern surface ships).
Ain't THAT the Truth!!
(says the Bubblehead who spent MONTHS in a 6x4ft living space)
and drawing on that experience...
my current PCs 'inherited' partial ownership of a Kelly/Victrix Sloop converted to cargo hauling. The staterooms have all been removed and replaced with double occupancy small cabins.
Hey, crew can rough it for meesly week...jeesh!
I'm also giving the fuel option a try this time around (reducing the Jump fuel by 1/2), for many of the reasons in this thread. I want the group to ADVENTURE, not spend half the evening crunching economic numbers.
So, the sloop with the fuel space converted to cargo, and other modifications to maximize cargo space becomes profitable. Especially since the Jump-4 capability of the sloop lets the group take advantage of the higher rates for priority cargos.
Being able to cover their monthly overhead in one or two trips, means they can make the occasional jump for 'adventuring' motives...like to check out the rumor of an Ancient artifact somewhere in System X's planetoid belt....
Yeah, I know some of the realism lovers will cringe, but I'm sacrificing some logistical nightmares for enjoyment of the game
Despasian