GT is alternative canon for events and conditions after 1114 (or thereabouts), but I consider it straight canon for events and conditions prior to that and for events and conditions after that too if there's no good reason to think that the changes wrought by the change point would have had a different effect.Originally posted by Bhoins:
Well GT is alternative canon.
I agree. I wouldn't myself have put Lanth under Regina (and, indeed, now that I check, GURPS:Nobles only says that the Duchy of Regina includes parts of Lanth. The problem there is that it doesn't say that Lunion and Rhylanor also includes parts of Lanth). Personally I would have split Lanth up between Regina, Lunion, and Rhylanor, and I suppose the evidence is sufficiently vague to allow for that interpretation. In which case Lanth isn't even a county. Which, come to think of it, is all right by me, seeing as its revenue isn't really enough to make it a decent marquisate even.But even if Lanth were not a Duchy, why Regina and not Rhylanor? Rhylanor is definitely the economic powerhouse of the two.
No more than the difference between any two role-playing games that deal with the same subject. CT/MT/TNE/T4 simplifies the "real" economics in one way, GT simplifies them another way. Neither are completely true.There are definitely major differences between GT and CT/MT/T20 in terms of basic concepts, economics being a serious one.
That's not to say that GT doesn't have its share of errors. But no more than CT & Co. does. And when it comes to the economics I'll take GT's over CT and T20 any day. Much better.
And Vilis. Yes, I agree with you. Maybe Regina's part of Lanth is only a couple of worlds closest to Regina. Maybe just Extolay (Extolay was propably part of the Regina Cluster in 250 and may have 'stuck').Besides one would think Regina would already have its hands full with both Regina and Jewell,
And it could be that The Kinunir is such an early source that we should take everything it says with a grain of salt. You know what I think about the shipyard at Pixie, I trust?Well it is implied that part of the manufacturing process of the Kinunir class was constructed by General Shipyards' sattelite yards on EFATE and Pixie, though they lacked the facilities to produce ships of that size there. (So final assembly was carried out on Regina.) Could be why the Kinunir had no armor, after all at TLA it would be difficult to work with TLF armor.

I don't see any high-tech, high-population world not having naval shipyards (Barring an Imperial Edict forbidding it to build warships).According to Adventure 1, EFATE and Pixie have ancilliarly shipyards for General their capacity is limited to 600 tons each. Now that may be the General yards only and other companies might have other yards. (Blisten and LSP both having yards at GLISTEN for example.) I definitely don't see EFATE having a major naval shipyard.
What if the shipyards were built long before the present insurgency reared its ugly head? Efate presumably has been building at least its own ships ever since it reached a population rating of 6, possibly earlier.With it being home of the Ine Gvar terrorist movement and a quagmire for Imperial Army forces, putting a major naval shipyard that close to the border in that kind of unrest sounds like a really poor plan. (Not saying that it isn't done, it just seems less likely.)
The IN no doubt prefers TL 15 dreadnoughts from Mora, Rhylanor, Trin, and Glisten to dreadnoughts from Efate and Regina (It may have to buy something at Regina and Efate if it wants its taxes from them, though), but the Duchy of Regina Navy would buy primarily (though not necessarily exclusively)from local yards.Lacking a Depot system, I would think that major combatants would be built at Rhylanor, Trin, Mora and Glisten.
Hans