The biggest problem I see here Whipsnade is that you support many of your arguments with "My way is right cause thats how it has always been".
Apparition,
A more accurate summation of my position could be
My "way" is right cause it provides more options for GMs and players. Of course, while that is the intent behind my posts, those same posts have not stated that intent in anything resembling a clear manner.
CT isnt the doctrine of Traveller...
This isn't about
CT, which has it's own set of flaws primarily due to the fact that it is over 30 years old.
... it is a game in a now large span of different traveller rules...
Precisely and
every version of
Traveller from
CT to
TNE, along with third party efforts like
GT and
T20, include a forgery skill.
MGT stand alone. Designers across THREE DECADES and working in SEVERAL DIFFERENT RPG SYSTEMS all decided that a forgery skill should be part of the game
except Mongoose.
MGT is the outlier here. You continue to insist on a logical argument from me and I believe that I have presented logical arguments. How about a logical argument from you beyond
MGT is a change of perspective? Mongoose made the change and Mongoose should explain it, beyond stating the change was "poetic license" that is.
Just because I see it that way does not mean mongoose, or CT, or you will write your games differently.
You do understand that I'm arguing in favor of providing the GM
more options, don't you?
MGT has removed forgery skill so it's no longer an option in
MGT games. Here's the important part so I hope I can explain it clearly: If forgery skill was included in
MGT, you as a GM could
ignore it because you as a GM believe it isn't needed and there are better ways to spend skill points. However, if another GM believes forgery is needed, they and their players can't use it in
MGT without first crafting a houserule because forgery doesn't exist in
MGT. Including forgery in
MGT doesn't impact your "Forgery skill/No" style of play in the slightest, but removing forgery from
MGT does impact someone else's "Forgery skill/Yes" style of play.
This is about options. This is about giving a GM as many tools as possible, tools they then can use or ignore as they see fit.
This post probably doesnt belong here, so I apologize, but I can only be insulted so many times before I must make my stance clear...
Again, if you feel you've been insulted you have my apologies. That was not my intent. If you also feel the need to further discuss my tone the forum does allow for private messages and I'll be happy to respond to any you care to send.
Have fun,
Bill