Condottiere
SOC-14 5K
Traditionally, you have an emergency mass reanimation in the midst of battle, air evacuated, and ordnance exploding all around the starwarship.
At sufficiently high TL, one can assume they're using a variant of Medical Fast (no revival roll needed) rather than cryogenics (which does need one).Do people assume the death rate presented in LBB2 should also apply to reviving members of a frozen watch?
I've always assumed that the tramp trader cold berth are repurposed animal transport methods (as per Dumarest) and that purpose designed human transport cold berths are completely safe.
It is pointless reviving a frozen watch in HG if a portion of them die immediately - that would be an automatic crew hit
Page 142, Medic check upon opening, using the character's endurance DM. Failure is automatic death.And yet, in MgT1E i didn't find any rules for cold sleep survival or mishaps...
A hold-over from prior editions and the original source (Dumarest is the usual cite) in which cold berth technology was intended for livestock, but got used on people in the fringes anyway.Failure is automatic death.
I am wondering why the LBB didn't include that as part of its careers? How long would one be placed into a frozen watch (whether in the Navy or combat arms)? I could see a highly militarized nation-state putting t trained forces into long-term hibernation until needed for war during a peacetime or armistice situation. Sort of break glass in the event of war. It would certainly reduce salary and sustainment costs plus the time lag for recruiting and training.Do people assume the death rate presented in LBB2 should also apply to reviving members of a frozen watch?
I've always assumed that the tramp trader cold berth are repurposed animal transport methods (as per Dumarest) and that purpose designed human transport cold berths are completely safe.
It is pointless reviving a frozen watch in HG if a portion of them die immediately - that would be an automatic crew hit
IIRC LBB5 does have it as a term.I am wondering why the LBB didn't include that as part of its careers? How long would one be placed into a frozen watch (whether in the Navy or combat arms)? I could see a highly militarized nation-state putting t trained forces into long-term hibernation until needed for war during a peacetime or armistice situation. Sort of break glass in the event of war. It would certainly reduce salary and sustainment costs plus the time lag for recruiting and training.
How long would one be placed into a frozen watch (whether in the Navy or combat arms)?
I could see a highly militarized nation-state putting t trained forces into long-term hibernation until needed for war during a peacetime or armistice situation. Sort of break glass in the event of war. It would certainly reduce salary and sustainment costs plus the time lag for recruiting and training.
I never used the death rule in an actual campaign...Do people assume the death rate presented in LBB2 should also apply to reviving members of a frozen watch?
I've always assumed that the tramp trader cold berth are repurposed animal transport methods (as per Dumarest) and that purpose designed human transport cold berths are completely safe.
It is pointless reviving a frozen watch in HG if a portion of them die immediately - that would be an automatic crew hit
Mega in a Traveller's Digest article, not in core.Either CT or Mega differentiated the three types of cold berth by freeze vs thaw times.
IIRC this was explained in the same article I told about (TD21) for MT...Either CT or Mega differentiated the three types of cold berth by freeze vs thaw times.