The big problem with Don's Method was the equally picayune detail mongering by folks like Hans Ranke. (Miss him, too.) The problem with Hans is that he was trying to glimpse the underlying shared vision of the [g="CT1E, CT2E, MT, TNE, T4, T5, T20, GT, GTIW, HT, MGT1, MGT2]12 editions[/g] without admission that the underlying universe modeled changed with each, so there really wasn't a singular universe being modeled.
And then, people like me, who prefer the "no overlapping subsets" rules editions, and see (now at least) each rules edition as a separate parallel universe.
Actually, CT, it looks like a cluster...
Each describes a different universe, but the timeline really isn't terribly different, but what has to happen for a universe only using those to look like the OTU is quite different. Regina under a Bk2+Striker (for the econ) universe without HG has many hundreds of ships in its navy. No ship runs past about GCr1. Guns are bloody lethal.
None of these game-prescribed universes match the one described in the fiction of the game. All of them come close...
I'm new to the "inner circle"... and I'm as obsessive about "This is what the rule tells me about the universe" as Don was about "What contradicts what" and Hans was about "This is the apparent underlying truth misdescribed by the rules"... I pointed out the problems with higher order drives by doing the math - both in 2d and 3d - for "will we hit something between here and there" using T5.0 assumptions. That was a real eye opener - I used actual astronomical frequencies, too.
And then, people like me, who prefer the "no overlapping subsets" rules editions, and see (now at least) each rules edition as a separate parallel universe.
Actually, CT, it looks like a cluster...
- Bk2-77
- Bk2-81
- Bk2-77 + HG-79
- Bk2-81 + HG-80
- Bk2 + striker/AHL
- Bk2 + HG-80 + Striker/AHL
Each describes a different universe, but the timeline really isn't terribly different, but what has to happen for a universe only using those to look like the OTU is quite different. Regina under a Bk2+Striker (for the econ) universe without HG has many hundreds of ships in its navy. No ship runs past about GCr1. Guns are bloody lethal.
None of these game-prescribed universes match the one described in the fiction of the game. All of them come close...
I'm new to the "inner circle"... and I'm as obsessive about "This is what the rule tells me about the universe" as Don was about "What contradicts what" and Hans was about "This is the apparent underlying truth misdescribed by the rules"... I pointed out the problems with higher order drives by doing the math - both in 2d and 3d - for "will we hit something between here and there" using T5.0 assumptions. That was a real eye opener - I used actual astronomical frequencies, too.