I particularly like whoever it was who compared the Imperial subsector duke and the sector set up to being like mob bosses.
That comparison really does sum it up quite nicely, doesn't it. :rofl:
I particularly like whoever it was who compared the Imperial subsector duke and the sector set up to being like mob bosses.
is just fantastic stuff.[FONT=arial,helvetica]The Third Imperium is a strong as it has to be, as weak as it can risk to be, as good as it can, as evil as it must, and as blind as it chooses.[/FONT]
This quote
The Third Imperium is a strong as it has to be, as weak as it can risk to be, as good as it can, as evil as it must, and as blind as it chooses.
is just fantastic stuff.
It's worth noting that Traveller's bribery rules are rather robust... and the adventures which make use of it allow a LOT of use of it, and a check to see if it's essentially legal income on various worlds.
It would be interesting to see some of those who like the bribery rules actually live in an area where they operate. I suspect that they would not enjoy the experience.
Historically, Chicago was notoriously so in the early 20th C. As was New York. More current comparisons would breach the politics rule...
Many people do, however, and many, many more historically, live in such corrupt locales. They generally dislike it, but not enough to change it by force of arms. Those in power generally are the most corrupt, and benefit most from it, so are unlikely to change it peacefully.
It would be interesting to see some of those who like the bribery rules actually live in an area where they operate. I suspect that they would not enjoy the experience.
In My Traveller Universe, I have a great liking for H. Beam Piper's "veridicator", to which all civil servants are subject too on a quarterly basis.
Hi folks! I am the OP for this thread, and I am going to once again ask people to take that off topic stuff elsewhere.
What off topic stuff you ask? Everything Fuzzy.
Not only can you not support the TL 16+ using the LBB77 rules as anything other than handwavium made by the GM, I detest Piper and his works, and Fuzzy-anything has no place IMTU. Ever.
AS THE ORIGINAL POSTER OF AN IMTU THREAD, I KINDLY ASK YOU TAKE THAT DISCUSSION ELESEWHERE.
Cryton, my sincere apologies for bringing up the subject of veridicators, leading to the "Fuzzies" comments. I had no intention of triggering that or hijacking the thread into another totally unrelated discussion. I was just thinking of ways to keep civil servants honest (to the degree possible), civil, and servants. I have encountered many, many uncivil non-servants over the years.
Cryton, my sincere apologies for bringing up the subject of veridicators, leading to the "Fuzzies" comments. I had no intention of triggering that or hijacking the thread into another totally unrelated discussion. I was just thinking of ways to keep civil servants honest (to the degree possible), civil, and servants. I have encountered many, many uncivil non-servants over the years.
Sadly in an Imperial (Proto Traveller or later) setting, use of Psionics and Mind scanning devices are outright illegal.
No worries. Unfortunately, it is my belief that the only way to truly keep Civil servants honest in any current culture, is to either make taking a bribe not worth their time, or to make the repercussions so severe that taking a bribe is not worth the risk.
Some cultures in Traveller use different methods, Psionics (Zhodani), Loss of Honor, status and position in society (Aslan), or some other method will vary from world to world (Law Level). Sadly in an Imperial (Proto Traveller or later) setting, use of Psionics and Mind scanning devices are outright illegal.
Dueling among Imperial Nobles, combined with possible loss of ones Rank and Position seems to work for the most part, though I imagine, like anything, there are exceptions.
How will you handle psionics in your "reboot"? It is part of the game, something like 10 pages out of 144 are devoted to it.
Will there be a flat prohibition, available when the referee allows it, or something else?
I'm interested because I never really got to use psionics in my games. None of my players ever had any interest in it, oddly enough. I'd occasionally assign various powers to various NPCs and then use the rules faithfully.(1) However, because only NPCs ever used psionics in my games, the players sometimes never even suspected that psionics were in use!
1 - I firmly believe that the referee must follow the rules too, especially when performing actions which are "out of sight" of the players.
. Sadly in an Imperial (Proto Traveller or later) setting, use of Psionics and Mind scanning devices are outright illegal.
.
The problem is when you have so many civil servants that you cannot afford to pay them excessive amounts, and shooting them out of hand under a public good statute would reduce the population somewhat drastically.
That is one reason why I am working on a sector to the Rimward of the Solomani, where the Imperium is something in data banks, history books, and for storytellers, the Zhodani are somewhat mythical, and the Ancients are not the only prior space-faring race. Along with odd things drifting in from Elsewhere or Elsewhen.
As for those who like the bribery rules, consider the following.
"I need that ship within 3 months!"
"Hmm, 3 months you say? Then how about another Million Credits, cash, up front, and we will move it to the front of the production line."
"Oh, and you want it to work fine right off of the bat? Then another Million Credits, cash, otherwise, no guarantees."
Or, the following.
"You want this Tri-Dee gear cleared through customs? Then, Ten Thousand Credits, cash, to me and another Ten Thousand Credits cash to my supervisor. Otherwise, we tag if for further inspection, and you might get it back in pieces six months from now after going through the customs court. Then again, it just might get lost."