It does, it does.
1) Isn't canon just a weapon for telling someone they are wrong. I though Weaponised Theology was banned on this site anyway.
In short, I don't add things that will cause "problems" for the game universe. E.g. star trek like transporters and replicators. Which breaks SO many laws of physics that the game can fall apart with smart players. Star trek works on the screen because the writers never confront the OBVIOUS implications of that magic they call technology.
Star Trek works fine as a roleplaying setting... provided players agree to treat the setting with some restraint.
That is my point. It isn't viable unless players decide to ignore the gaping holes in the universe. It is broken by design
No, I got your point. It's just that it's irrelevant, since all fictional universes with extensive elements we lack in the mundane modern earth have the same issue. Including Traveller. Including D&D. Star Wars. Codoverse. Vorkosiverse. Dragonlance/Krynn.
. . .
Traveller: Near-C rocks/ships come easily to mind.
Fixed? How so? Kinda hard to put in a speed limit. If you could, the speed limit would have to be really low. A rock doesn't have to be going anywhere near c to be a catastrophic impact. Push a thousand ton rock up to 100 km/s for a gigaton+ blast. Not an extinction level event, but it could wipe out every city within 50 miles. An ocean impact could destroy every city on a whole coastline hundreds of miles away.Yes, I fixed that [near-c rocks/ships] early on
The canon attempt is to limit the distance from a planet where M-Drives work properly, so you can't get a good run-up for your high-velocity impactor. I don't know how effective a constraint it is, though....
Fixed? How so? Kinda hard to put in a speed limit. If you could, the speed limit would have to be really low. A rock doesn't have to be going anywhere near c to be a catastrophic impact. Push a thousand ton rock up to 100 km/s for a gigaton+ blast. Not an extinction level event, but it could wipe out every city within 50 miles. An ocean impact could destroy every city on a whole coastline hundreds of miles away.
I really haven't thought of a good way to disarm that.
Fixed? How so? Kinda hard to put in a speed limit.
If you could, the speed limit would have to be really low. A rock doesn't have to be going anywhere near c to be a catastrophic impact.
There are areas of canon that are contradicted by that band aid solution.The canon attempt is to limit the distance from a planet where M-Drives work properly, so you can't get a good run-up for your high-velocity impactor. I don't know how effective a constraint it is, though.
5% c is 15,000 km/s... not slow.
Since ANY spaceship entering or maneuvering ANYWHERE in a system will be spotted by the local star faring military at the speed of LIGHT, anyone trying to accelerate a rock will be noticed, tracked and countered LONG before anything gets near a planet.
You don't need to accelerate in system. Jump preserves the ships vector, you can accelerate out of the system, and jump in close.