UPDATED TO CORRECT FOR ENGINEERING CREW COMPUTATION ERROR (see below.)
(Also, the TL-11 J2 ship was mistakenly shown as 800Td, not 1000Td.)
Ok, I think I'm done. Just need to package it so it makes sense.
Let's start by going over the common characteristics of the ships I'm working with:
Jump Drives and Power Plants are sized to the required Jump Number.
Maneuver Drives are 1G.
Hulls are per LBB2, streamlined, and custom unless otherwise noted.
Drive space left over after drive installation in standard hulls cannot be used for any other purpose.
Computer is the minimum (least expensive/smallest) needed to support the required Jn.
Armament is one triple turret, armed with Beam Laser, Missile Launcher, and Sandcaster
Crew assigned as per LBB2.
All crew are skill level 1 in their position except supervisors.
Skill level and supervision salary bonuses (+10%) do not stack.
Engineers assigned at 1 per 35Td drives rounded down, minimum 1 except in 100Td ships.
"Extremely large ships..." (LBB2'81 p.16) needing 10 crew per 1000Td are those 4000Td and up.
If their positions are required, the CO's salary is Cr7K/Mo., the XO's is Cr6K/Mo., Admin get Cr1K/Mo.
Generic crew added to meet minimum crew size for large ships are paid Cr3500/Mo. average.
All crew are in single 4Td staterooms.
"Payload" is space left over after accounting for all of the above. It can be used for cargo, staterooms (with additional allowance for steward staterooms if desired), weapons (which will require gunners), computer upgrades, or carried vehicles and small craft. Non-revenue-generating payload will increase the cost per ton per parsec of the remaining revenue-generating payload.
Operational assumptions:
Ships jump twice per month, for a total of 50 Jumps per year including annual overhauls.
Ships burn 2 weeks of power plant fuel (half the monthly allocation) per Jump.
Refined fuel is always used. If refined fuel is not available, cargo rates will increase to reflect the additional risk.
Financial assumptions:
Stated ship costs include 10% discount for multiple ships.
Ships are self-financed; no down payment is required, but payments are still 1/240 of the ship's cost for 480 payments (40 years). The additional 100% of the ship's cost (the "interest" on the "loan") is the owners profit on the investment. (This simplifies calculations of cost per cargo ton per parsec.) I neglected to include port fees of Cr100/week. This may introduce an error of 1Cr/Td/wk/Pc in small ships over longer distances.
EDIT TO ADD:
Ship costs incorporate 10% discount for volume production.
Code:
TL-9
Class
Jn Tons Drives Payload Cost Notes:
1 800 D 619 68.39
2 400 D,B 204 99.99 Std hull. Wastes 9Td. Would be 400Td regardless.
3 200 C,A 40 92.79
Jump-4+ is not possible at TL-9 due to computer TL limitations.
TL-10
Class
Jn Tons Drives Payload Cost Notes:
1 1000 E 793 208.44
2 800 H,D 493 235.44
3 400 F,B 175 133.74 F is smallest that gets J3 in 400Td @ TL-10.
4 400 H,B 74 210.24 (Larger drive, same hull.)
Jump-5+ is not possible at TL-10 due to computer TL limitations.
TL-11
Class
Jn Tons Drives Payload Cost Notes:
1 2000 J,E 1605 394.29
2 1000 H,D 635 292.14
3 600 J,C 206 202.32
5 400 K,B 57 256.14
TL-11 does not enable construction of a Jump-4 ship larger than at TL-10.
Jump-6 is not possible at this TL due to component size limits.
TL-12
Class
Jn Tons Drives Payload Cost Notes:
3 800 M,D 366 313.29
4 600 M,C 156 299.79
TL-12 does not enable construction of a Jump-1 ship larger than at TL-11.
TL-12 does not enable construction of a Jump-2 ship larger than at TL-11.
TL-12 does not enable construction of a Jump-5 ship larger than at TL-11.
Jump-6 is not possible at this TL due to component size limits.
TL-13
Class
Jn Tons Drives Payload Cost Notes:
1 3000 Q 2417 617.49
3 1000 Q,E 480 386.19
5 600 Q,C 61 361.89
TL-13 does not enable construction of a Jump-2 ship larger than at TL-11.
TL-13 does not enable construction of a Jump-4 ship larger than at TL-12.
Jump-6 is not possible at this TL due to component size limits.
TL-14
Class
Jn Tons Drives Payload Cost Notes:
4 800 R,D 238 389.34
TL-14 does not enable construction of a Jump-1 ship larger than at TL-11.
TL-14 does not enable construction of a Jump-2 ship larger than at TL-11.
TL-14 does not enable construction of a Jump-3 ship larger than at TL-13.
TL-14 does not enable construction of a Jump-5 ship larger than at TL-13.
Jump-6 is not possible at this TL due to component size limits.
TL-15
Class
Jn Tons Drives Payload Cost Notes:
1 5000 W 3973 959.49
2 5000 Z,W 3439 1009.89
3 4000 Z,W 2288 914.49
4 3000 Z,W 1348 795.69
5 1000 W,E 201 508.59 Why bother? It's cheaper to J-5 the J-6 2000Td...
6 2000 Z,W 425 671.94