Company Men
Enlistment 8+ (DM +1 if END 7+; DM +2 if INT 8+)
Survival 6+ (DM +2 if END 7+)
Comission 8+ (DM +1 if INT 9+)
Promotion 9+ (DM +1 if SOC 8+)
Special Duty 6+ (No DMs)
Bonus* 9+ (No DMs)
Reenlist** 6+
* A successful Bonus throw gives one roll on the Cash Benefits bonus, above and beyond the three-roll limit, but only yealds 50% of the stated sum.
** DM +Comissioned Rank to Re-Enlist.
Enlisted Ranks
While Company Men have Commissioned Ranks, they do not have Enlisted ones.
Comissioned Ranks
A freshly-Comissioned Company Man has a Pay Grade ("Comissioned Rank") of 1. Each successful Promotion throw increases this Grade by one. This is treated as "officer rank" when determining the number of Mustering Out Benefits.
Skills
In the first term of his service, a Company Man recieves a basic number of 2 skills, and on any other term he recieves one skill; a successful Special Duty (MT graft here
) throw results in an additional skill; a comission results in an additional skill; and a promotion results in an additioonal skill. So a character could get, at maximum, five skills in a single term, if it is his first term, and he made both the Special Duty, Comission and Promotion throws.
Personal Development
1 +1 Str
2 +1 Dex
3 +1 End
4 Gambling
5 +1 Int
6 +1 Edu
Service Skills
1 Liaison
2
Melee Combat
3
Clandestine
4
Gun Combat
5
Vehicle
6
Business
Advanced Education
1
Clandestine
2 Computer
3 Mechanical
4 Liaison
5
Business
6 Electronics
Advanced Education (EDU 8+ only)
1 Medical
2 Recruiting
3 Leader
4
Academic
5 Computer
6
Business
Rank and Service Skills
Company Man: Liaison-1 and Carousing-1
Comissioned Company Man: Broker-1
Material Benefits
1 Mid Psg
2 +2 SOC
3 +2 Edu
4 Blade
5 Gun
6 Ship
7 Patron's Letter
Optional (Player's discretion) DM +1 is Pay Grade is 4+.
Cash Benefits
1 10,000
2 20,000
3 30,000
4 30,000
5 50,000
6 50,000
7 100,000
DM +1 if the character possess the Gambling skill.
New Skills:
Liaison: As LBB5 p.12
Melee Combat: : A cascade skill; choose between Dagger, Blade, Foil, Sword, Cutlass, Broadsword, Bayonet, Spear, Halberd, Cudgel, or Brawling.
Gun Combat: A cascade skill; choose between Combat Rifleman, Pistol, Submachinegun, Shotguns, Laser Weapons, Zero-G Weapons, High-Energy Weapons or Auto-Weapons.
Clandestine: A cascade skill; choose between Bribery (LBB1 p.18), Carousing (LBB5 p.10), Forgery (LBB1 p.19), Gambling (LBB1 p.19), Interrogation (LBB4 p.14), Stealth (a new skill; encompasses shadowing, sneaking and pickpocking techniques) or Streetwise (LBB1 p.22).
Vehicle: A cascade skill; choose between Wheeled, Tracked, Grav-craft, Aircraft, Watercraft or Air-Cushion Vehicles.
Business: A cascade skill; choose between Admin (LBB1 p.17), Broker (LBB6 p.17) or Trader (LBB7 p.30).
Recruiting: As LBB4 p.15.
Academic: A cascade skill; choose between Instruction (LBB4 p.13) or Legal (LBB7 p.29).