• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

New Career - Factor

Originally posted by Sigg Oddra:
</font><blockquote>quote:</font><hr />Originally posted by The Oz:
I would put something else on the Mustering Out table. If these "factors" are serving as agents of larger powers (which I will call "Patrons", whether they are nobles or megacorps or local star system governments) they would have some proof of their status. Perhaps the result for a roll of "7" on the Material Benefits table should be,

"Patron's Letter"

This would be like an "Imperial Warrant" but on a lesser scale; the Letter would signify that the PC (and it would have the PC's name on it) has the full confidence of the Patron and is empowered to make agreements that would be binding on that Patron. Such a Letter wouldn't give the same command authority as an Imperial Warrant but it would make a nice adventure hook.
Nice idea Oz.

If I were running a factor in an "active service" type game then such a letter would be standard issue to each commissioned factor.

Since mustering out represents leaving previous employment I'd be reluctant to grant such a letter to a PC - unless the plot demands it ;)

Also I didn't want to use anything not in the three original LBBs.

Hmm, patron's letter = letter of marque ;)
file_23.gif
</font>[/QUOTE]Well, I would put it in to give the career a real distinction from others. I also thing the idea putting it on the Mustering Out table doesn't mean that's when the character actually get their hands on the letter.

I imagine that the "Patron's Letter" is a standard part of the profession. Any time the "private agent" is hired, they get a Patron's Letter which they use for the work they are hired to do. In most situations these letters would be very specific about the nature of the activity and the dates the agent is commissioned to act in the name of the patron for. But, in some cases (maybe where some actions of questionable legality may be required such as industrial espionage) the letter may be unspecific and undated. I'm sure the patron would collect the letter back once the work was completed, but maybe at some point the agent manages to retain such letter (hence allowing them to use it in a time of necessity in the future).
 
Originally posted by Sigg Oddra:
</font><blockquote>quote:</font><hr />Originally posted by The Oz:
I would put something else on the Mustering Out table. If these "factors" are serving as agents of larger powers (which I will call "Patrons", whether they are nobles or megacorps or local star system governments) they would have some proof of their status. Perhaps the result for a roll of "7" on the Material Benefits table should be,

"Patron's Letter"

This would be like an "Imperial Warrant" but on a lesser scale; the Letter would signify that the PC (and it would have the PC's name on it) has the full confidence of the Patron and is empowered to make agreements that would be binding on that Patron. Such a Letter wouldn't give the same command authority as an Imperial Warrant but it would make a nice adventure hook.
Nice idea Oz.

If I were running a factor in an "active service" type game then such a letter would be standard issue to each commissioned factor.

Since mustering out represents leaving previous employment I'd be reluctant to grant such a letter to a PC - unless the plot demands it ;)

Also I didn't want to use anything not in the three original LBBs.

Hmm, patron's letter = letter of marque ;)
file_23.gif
</font>[/QUOTE]Well, I would put it in to give the career a real distinction from others. I also thing the idea putting it on the Mustering Out table doesn't mean that's when the character actually get their hands on the letter.

I imagine that the "Patron's Letter" is a standard part of the profession. Any time the "private agent" is hired, they get a Patron's Letter which they use for the work they are hired to do. In most situations these letters would be very specific about the nature of the activity and the dates the agent is commissioned to act in the name of the patron for. But, in some cases (maybe where some actions of questionable legality may be required such as industrial espionage) the letter may be unspecific and undated. I'm sure the patron would collect the letter back once the work was completed, but maybe at some point the agent manages to retain such letter (hence allowing them to use it in a time of necessity in the future).
 
Sigg, there are definitely some crazy skill choices in basic CT chargen. I wouldn't give the "Patron Letter" - I would opt for a ship or TAS. I would award the ship much like a Scout ship, though - the character is in possession, but can be called upon by the company to use it for their benefit. I'm trying to formulate why this appeals to me, but it just feels right, somehow.
 
Sigg, there are definitely some crazy skill choices in basic CT chargen. I wouldn't give the "Patron Letter" - I would opt for a ship or TAS. I would award the ship much like a Scout ship, though - the character is in possession, but can be called upon by the company to use it for their benefit. I'm trying to formulate why this appeals to me, but it just feels right, somehow.
 
Sure Bromgrev, Sigg will give it back when he's done with it! ;)

Laser holes, Missile Holes, Crude Cave-person paintings on the side and filled with these little bulbous things that stand about 2 feet tall and pulse slightly. When you touch them, they open up and a face sucker jumps out. But don't worry, they are mostly harmless!
file_23.gif
 
Sure Bromgrev, Sigg will give it back when he's done with it! ;)

Laser holes, Missile Holes, Crude Cave-person paintings on the side and filled with these little bulbous things that stand about 2 feet tall and pulse slightly. When you touch them, they open up and a face sucker jumps out. But don't worry, they are mostly harmless!
file_23.gif
 
"On my trade missions beyond charted space, I'm always amazed by how many alien cultures engage in one form or other of face-sucking. The trick is to know whether they're honouring you with their phlegm, or whether they want to implant their offspring in your aesophagus."

Grenadine Tuf, Factor for Bromgrev Mercantile.
 
"On my trade missions beyond charted space, I'm always amazed by how many alien cultures engage in one form or other of face-sucking. The trick is to know whether they're honouring you with their phlegm, or whether they want to implant their offspring in your aesophagus."

Grenadine Tuf, Factor for Bromgrev Mercantile.
 
Back
Top