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New Traveller Preview

It's been out TWO WEEKS.

Would you have preferred a "we're looking at it" with no promise of actual revision, or the "we have the revisions, and will release them when they are checked out" that we just got? At two weeks after release.

Keep in mind that GDW used to release and revise on a QUARTERLY schedule.

it's been a known issue for more than 6 weeks, since the deckplan preview released ca April 1. (I just checked the mongoose boards for threads on the deckplans.)

They also have not stated when/if they will update the rulebook. I'd honestly rather buy a corrected rulebook next quarter than have errata sheets hanging around.
 
Just to be clear, the statement posted was:

Mongoose Acolyte said:
I have received revised deck plans and I will be looking at them over the next few days to make sure they are okay.

Once all this is done I will be putting together a pdf with the corrected deck plans - so have no fear - it is being sorted.

And as Aramis has pointed out it does not offer details regarding the book being updated for future reprints or will these just be errata PDFs.

For me, who already owns the book a PDF will be a god thing, but for others like Aramis, it might be worth waiting depending on the answer to when the book will be updated.

Daniel (back to lurk mode)
 
I've bought the hardcover.

If the Core Rulebook PDF includes the corrections (which has NOT been Mongoose's modus opernedi) I'll definitely buy the PDF in addition.

To use MRQ as example: the known errors in the PDF are still there, over a year later, and they were also identified before the PDF.

Publishing corrections so quickly is a definite change in policy.
 
I suspect having the largest distributor in the US reportedly make a large restock order after one week is fairly novel as well, given the weight of Mongoose's recent reputation. If "doing it right" bears such immediate and positive fruit, there is potential for lessons learned.

We *need* a good edition of Traveller. The last 12 years have been filled with tales of religious-level mechanics issues (yes, both GURPS and D20 cause that kind of reaction), bad production practices (IG; nuff said), and general feelings of despair (have *you* bothered with the TML recently?). Let's not mention a completely different set of "religious" wars in the 6 years prior to that, but the tendency for every good point in the last twenty years of Traveller to be considered the worst heresy by someone else is getting *really* tiring.
 
We *need* a good edition of Traveller.

I'll second that.

But, I fear, it's not MGT.

...and general feelings of despair (have *you* bothered with the TML recently?).

Didn't even realize it was still around. It was an unpleasant place for years (a decade?). No wonder people left in droves leaving only the oldtimers.

(I should say "some" of the oldtimers, because I'm an oldtimer.)



...for every good point in the last twenty years of Traveller to be considered the worst heresy by someone else is getting *really* tiring.

I will second what TBeard has already said. Blind support for a fairly milktoast version of Traveller is getting tiring as well.

There are some good things about MGT. I point those out when I see them (see my earlier posts). But, there's a lot of crap associated with MGT design, too. It's uninspiring.
 
Mongoose Traveller is apparently Mongoose's best selling title ever, and they are planning to support it for the next 10 years. It's been sold out in my area since the first day of release, and my players are loving it. They must be doing something right.
 
Mongoose Traveller is apparently Mongoose's best selling title ever, and they are planning to support it for the next 10 years. It's been sold out in my area since the first day of release, and my players are loving it. They must be doing something right.

Where are you getting that info? Best selling? Traveller is selling more units than the Conan RPG? I find that hard to believe.

But, if so, good for them. It is good for the Traveller community as a whole to have a good selling game amongst us, even if some of us don't think MGT is "all that and a bag of chips".
 
Where are you getting that info? Best selling? Traveller is selling more units than the Conan RPG? I find that hard to believe.

Read the 15th May 2008 Blog from Mongoose. I'm not sure it is wise to infer they are planning to support Traveller for 10 years, but best selling is definitely what they are saying.

http://blog.mongoosepublishing.co.uk/

The royalties should help see Marc Miller through his remaining years!
 
Sup4, why is every single comment you make an attack on MGT? It's kinda frustrating. I know MGT isn't perfect, but it is a HELL of a lot better than what I expected (T4+). And once the OGL kicks in, I suspect we are going to see more supplements for MGT than even CT within a year or two. I really, really hope this game takes off and people under the age of 30 actually learn what Traveller is.
 
MongooseBlog said:
3. Traveller. Wow. It has only been out for a couple of weeks or so, and the main rulebook is showing all the signs of being our best selling book ever - and it is in quite heady company for that title. Reviews have been universally good for the game (turns out we did not ruin it after all!), and most seem to agree that it is a good basis for science fiction gaming. You can be sure we will be supporting Traveller heavily over the next ten years. . .

Not sure how you could not infer that they will be supporting Traveller heavily over the next 10 years, but there you are.
 
Not sure how you could not infer that they will be supporting Traveller heavily over the next 10 years, but there you are.

Ah, my bad. I should have re-read the blog.

Well if they can maintain the standards and avoid rules bloat over the next ten years, it looks mighty fine for Traveller.........
 
Well if they can maintain the standards and avoid rules bloat over the next ten years, it looks mighty fine for Traveller.........

Yep, despite some minor problems (not more than with any previous version
of Traveller), Mongoose Traveller is most probably the best that could hap-
pen to the Traveller game.
Mongoose is known for supporting its games well, with a steady stream of
supplements and adventures, and thanks to the OGL there will be lots of
additional material.
 
Sup4, why is every single comment you make an attack on MGT? It's kinda frustrating.

You must not be reading all my posts about MGT (I assume you mean the posts I make about MGT and not "every single comment" as I post on different topics as well). I call them like I see them. When MGT shows promise, I point that out.

But, I see a lot of problems with MGT. I find it disappointing. It could have been so much better. Thus, I'm not "on board" with the game. The negativity you see is my opinion of the game--I think the designer made some bad choices.

I will say that I keep looking at it with an open mind, though. I'm following Golan's review of the book with interest for this very reason. You'll see me point out what I see as good points as well as bad points in that thread.

Maybe one day I'll get "on board" with MGT. It doesn't seem likely today, but at one time, I had a distaste for CT too--but I changed that when I took a hard look at the original Traveller and realized my bias was due to CT being "old". I made the same mistake that so many other Traveller players do--in relegating CT to the "old and not so good any more" pile simply because of its age. CT is a pretty damn good game, and if one holds CT and MGT out for inspection, side by side, with an unbiased eye, I'm confident that CT would outshine this newer version of Traveller.
 
The appropriate solution then, if you find yourself unhappy with MoTrav, is to stay OUT of the Mongoose sections of the board.
 
I dunno Supplement 4, it just strikes me that during playtest you were 'on board' up until the point when you failed to convince people about your favoured method of determining DMs for Characteristics/Skills. You tried to convince people that your idea was a key aspect of the game - other playtesters said it wasn't such a big deal for them, and you got grumpy ever since.
 
CT is a pretty damn good game, and if one holds CT and MGT out for inspection, side by side, with an unbiased eye, I'm confident that CT would outshine this newer version of Traveller.

As a long time CT zealot and fanatic I will be the first to say that MGT is in fact CT+ and improved CT in every possible way. Of all the versions of traveller available I would say MGT is the best.
 
The appropriate solution then, if you find yourself unhappy with MoTrav, is to stay OUT of the Mongoose sections of the board.

That's a troubling assertion IMHO, so I'd like some clarification if you please.

Are you stating as a moderator that the Mongoose section is only for positive comments about the game? Or must positive comments merely outweigh negative ones?

Or is this just your personal opinion?
 
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