Hello all,
Okay, I may have got a clue where I was going with the information that came out of Book 5 High Guard 1979 (HG 79) page 32 which stated that a fuel purification plant can process one ton of gas in 1 minute or one ton of water in ten minutes. Book 5 High Guard 1980 (HG 80) indicates that the purification plants listed are set-up to process 1,000 tons of fuel.
Linking the two bits of information processing 1,000 tons of fuel in a gaseous state takes 1,000 minutes or about 16.67 hours and processing liquid takes about 167.67 hours.
As atpollard indicates skimming takes 8 hours in CT, MT Imperial Encyclopedia p. 88 says approximately 10 hours. The MT Referee's Manual p. 83 agrees with 6 hours to process a full load and adds the detail that the fuel scoops intake is 20% of the hull tonnage per hour.
Using the processing time of 6 hours HG 1980 or 360 minutes my math the purification plant processes 2.777778 tons of gas per minute versus the 1 ton per minute from HG 79.
MT, TNE, and T4 appear, I have only begun combing through the various Traveller rule sets on the topic so I'm not 99.9% sure of my conclusion, to use the same information which as Duke Craig indicates for TNE provides more detail on the time fuel processing takes.
I like your idea Duke Craig of a "multimillion tonnage range and provide many shops and services, passengers, cargos, even starship manufacture and long term accommodation" which is in my opinion a mobile star/space port.
At this point a starship in CT appears to need to remain in a system a minimum of 8 hours at a gas giant + the transit time to the nearest unrefined fuel source from both the jump exit and entry points. As a guess I would say that the time in between jumps goes from the standard week or 168 hours to approximately 24 hours. On p. 12 of the TNE core rulebook (GDW 300) there is an example which uses 3 days between jumps to go from the Solomani/Hiver border to the Imperial/Zhodani border.
I think my calculation was about 2 days between jumps to cover the 103 parsecs, per the adventure in Alien Module 3, from the secret base to the Zhodani capital in nearly a year as stated by Gvurrdon.
Thanks again for all the data being provided on how refining fuel is the key to how long between jumps. Of course pulling up to a starport or other facility with refined fuel or unrefined fuel probably cuts the time down a little bit.
Hopefully, I've made some sense my brain may have had too much fun while AWOL.
