Explicitly not for the US (DARPA rep was asked this on TV last year). But every target is required by law to require human approval.Which begs the question- is any military going to bother with the Three Laws of Robotics when deploying automated killing machines that can pick out enemies vs. busses of nuns?
With respect to the progression from Daedalus to the Boeing 787, there are a lot of technologies that have to be mastered, requiring technical breakthroughs. Among them, inexpensive refining of aluminum (refining aluminum is not cheap, by the way), extreme high-temperature alloys for the turbine blades, and an understanding of electronics and printed circuits. All the money in the world could not have built a Boeing 787 in 1900.
Conversely, the Greeks, if they had worked at it, could have built gliders and hot-air balloons, as that would have been within their technological ability. The Romans had pretty much the pieces to build a reciprocating steam engine, but never made that final jump. They did understand the concept of using heated air to move pistons to open doors, and did have some fairly close tolerance force pumps using pistons for de-watering the silver mines in Spain.
great reply. unfortunately "ai" is not a matter of more intelligent effort, more power, better materials, rather the nature of the project simply precludes success. state machines aren't conscious and don't perceive and don't evaluate. all they do is process pre-planned algorithms. that's it.
sure, at matching anticipated patterns in a predicted manner in a limited setting. been doing that for decades now. but again, you're displaying human bias, thinking they "recognize" something. they don't. and you're calling it "ai". it's not.
I expect silicon life forms assess squishy water/carbon AI in the same manner.
Did the computer "recognize" that the pixels were a representation of the word "Giraffe"?
not in the slightest. electronic switches were activated to direct digital states from one location to another, nothing more. nothing was recognized any more than a plumbing system "recognizes" anything when certain valves are turned one way to cause water to flow one way, then turned another way to cause water to flow another way. heh. no-one has ever thought a water distribution system is ai, but they seem willing to think that about electronics. ain't.
For someone putting effort into a science fiction space game, I have a hard time dealing with your conception that electronic AI is somehow impossible.
there IS intelligence built into such systems- a more representative one might be realtime engineering systems that manage building climate or factory/refinery/power plant processes.
while the game posits various tech which seems remotely possible, the conception of electronic ai disregards the real-world nature of state systems altogether.
Here. Let me show you what the game posits...
Because when I think of that phrase, I never think, "Just like today... but a little bit more." But that sure as heck seems to be how some people read it.
Well, no. (See the lower third of the tech table). The game setting has always been about the mixing of very high tech level and low tech levels and everything in-between.probably because that's exactly how lbb1-3 present it...
And here it is. You at your most ridiculous and supercilious. The notion that you are some sort of arbiter for what tropes and notions from decades of SF adventure tales (both past and future) people can or should use in their settings. Really?but some things ....
And here it is. You at your most ridiculous and supercilious. The notion that you are some sort of arbiter for what tropes and notions from decades of SF adventure tales (both past and future) people can or should use in their settings. Really?
For someone putting effort into a science fiction space game, I have a hard time dealing with your conception that electronic AI is somehow impossible.
Whether "AI" can happen within an electronic substrate is orthogonal to the idea of sophisticated electronics displaying adaptive, high level behavior.
A Combat Gunbot doesn't not need AI to be an effective tool on the battle field. A multi-purpose industrial assembly manipulator with sophisticated sensors, including, perhaps, optics, does not need AI to be a robust, flexible industrial worker.
I imagine we are not that far today from having a machine able to replicate a part presented to it. It can scan the part, make a material request (that could be fulfilled by an automated system), and select the appropriate tools while selecting the proper machining steps.
A simplistic case of an automated lathe. Stick a table leg in to it, hit the duplicate button, and it's easy to see the machine scan the piece, and prepare itself to replicate it once proper stock is loaded. Will it finish and stain it? Not today. Maybe later.
How much work is being done in this arena? I have no idea. Not in a single device, not yet.
As machine vision improves and mechanical manipulators improve, touch sensors, etc. automated constructs will be more and more capable, and able to fill more and more roles. Machine vision is a real nut. It's "really hard". But we learn more and more each day. Also, there's nothing to suggest that such units are required to be self contained, as witnessed by many of the marvels on a modern smartphone backed by a large server infrastructure.