I voted for Gauss Pistol, but at lower Tech levels I'd consider this:
http://securityarms.com/20010315/galleryfiles/1600/1643.htm
I remember reading when it came out that it's cyclic rate has been tweaked; with each round the recoil will (with a right-handed firer) make the barrel follow a circular path- and the next round fires as the barrel returns to the original point. Theoretically that could allow accurate(ish) fire, full auto, with one hand. In practice, I have no idea whether it works; the last full auto I fired was tripod mounted, firing tracer at a target 3500 metres away, and that was nearly 20 years ago...
...or low pressure/velocity models that can only use slower, shorter-ranged HE, HEAP, tranq or taser rounds.
I'm surprised at the large amount of players using high velocity slug weapons on board ship.
Are the loads of kind GM's out there? (if so where are you?)
Regards
David
I'm puzzled that anyone would see any danger (except to the interior fittings) with firing high velocity slugs inside a spaceship hull. The thing's made of ultra-tech metal, so I certainly would expect it to be able to shrug off puny high-velocity slugs (watch out for ricochets!). I mean, it's not like it was a 20th Century aircraft.I'm surprised at the large amount of players using high velocity slug weapons on board ship.
Isn't this a description of a snub pistol? With a slight difference in calibre to ensure the rounds are not put into the wrong gun?
Since HEAP rounds penetrate armor better than standard slugs, and HEAP and HE both do more damage than standard slugs, then why would snubs be doing less damage to equipment or bulkheads than standard slugthrowers? They should be doing more damage, so why are they a better shipboard weapon?
(Note: Hyphen, I'm not saying you claimed lesser wall and equipment damage, but others have, and I think CT canon may as well.)
I was thinking of damage to the computer and life support systems rather than the hull, after all if hv weapons weren't going to cause problems no one would have bothered inventing low velocity weapons...
Regards
David
IIRC, the snub pistol and its low-velocity rounds were created to reduce recoil to improve handling and accuracy in zero-g combat, not to reduce interior damage caused by stray shots.
HEAP rounds in particular should do more damage to equipment. They penetrate combat armor/battledress better than standard ammo, so they ought to penetrate equipment casings, interior walls, pipes, ducts, etc., better.
Of course, there's always the vacc-head who wants to trot around in Battle Dress no matter what the occasion. They tend to have brief but exciting (and funny for the onlookers) lives.
Players may have their favorites, but that often times results in making choices that bring on problems of their own.
...to save for yourself before the Alien gets you.