Supplement Four
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And...
What are handy explosives doing on an X-Boat tender?
What are handy explosives doing on an X-Boat tender?
Yeah I kinda wondered at that too. Maybe for if the player wants a different ship, like a type S. But it doesn't mention specifics so I'm not sure either.Originally posted by Supplement Four:
Couple of noggin scratchers:
The text reads as if the GRENDEL can make 2Gs accel, but clearly the ship's stats read a 1G M-Drive.
It's re-enlisted thoughOriginally posted by Supplement Four:
Drake, when first rescued, says he's recently enlisted in the Scouts, but then goes on to tell the story, mentioning that he's in his third term.
Room for two actually, I just don't see it as a prudent action but so be it. Actually I begin to suspect some of these will make more sense further inOriginally posted by Supplement Four:
The PURCELL drew the DUPLICITY into its giant X-Boat bay. No problem. There's room...for one.
That was my guess too. I've always figured the modus operandi was something along the lines of X-Boat arrives, Tender grabs and hauls in, stir crazy Pilot exits for some downtime while crew gives the Boat a quick once over, refuels it, and transfers data and packages, fresh Pilot enters, Boat exits and jumps. Repeat. So yep, Drake's Boat is gone and he's been waiting for the next ride.Originally posted by Supplement Four:
Where's Drake's X-Boat? Did it change hands and move on without him? I'm assuming so.
Yeah I kinda wondered at that too. Maybe for if the player wants a different ship, like a type S. But it doesn't mention specifics so I'm not sure either.Originally posted by Supplement Four:
Couple of noggin scratchers:
The text reads as if the GRENDEL can make 2Gs accel, but clearly the ship's stats read a 1G M-Drive.
It's re-enlisted thoughOriginally posted by Supplement Four:
Drake, when first rescued, says he's recently enlisted in the Scouts, but then goes on to tell the story, mentioning that he's in his third term.
Room for two actually, I just don't see it as a prudent action but so be it. Actually I begin to suspect some of these will make more sense further inOriginally posted by Supplement Four:
The PURCELL drew the DUPLICITY into its giant X-Boat bay. No problem. There's room...for one.
That was my guess too. I've always figured the modus operandi was something along the lines of X-Boat arrives, Tender grabs and hauls in, stir crazy Pilot exits for some downtime while crew gives the Boat a quick once over, refuels it, and transfers data and packages, fresh Pilot enters, Boat exits and jumps. Repeat. So yep, Drake's Boat is gone and he's been waiting for the next ride.Originally posted by Supplement Four:
Where's Drake's X-Boat? Did it change hands and move on without him? I'm assuming so.
Thank you on both counts, hope you're enjoying the read as much as I am the write. Two parallel tales might get confusing but your Decision Points is a great addition.Originally posted by Supplement Four:
First Decision
I'm not going to chronicle my adventure through Scouts Honor. You're doing an excellent job--no need for two of us.
Thank you on both counts, hope you're enjoying the read as much as I am the write. Two parallel tales might get confusing but your Decision Points is a great addition.Originally posted by Supplement Four:
First Decision
I'm not going to chronicle my adventure through Scouts Honor. You're doing an excellent job--no need for two of us.
Indeed. I was thrown by that too, but now it occurs to me that I always have a couple rescue charges in my standard ship's locker gear. A Tender would probably have several. It's a slap patch of shaped charges used to blow a hole through a bulkhead. Just apply, pull the cord and duck and cover. BOOM! Instant man size access hole. That'd mess up a drive real bad.Originally posted by Supplement Four:
And...
What are handy explosives doing on an X-Boat tender?
Room for two X-Boats, but only one Type S, going by the dimensions listed in Supplement 7.Originally posted by far-trader:
Room for two actually, I just don't see it as a prudent action but so be it. Actually I begin to suspect some of these will make more sense further in![]()
Indeed. I was thrown by that too, but now it occurs to me that I always have a couple rescue charges in my standard ship's locker gear. A Tender would probably have several. It's a slap patch of shaped charges used to blow a hole through a bulkhead. Just apply, pull the cord and duck and cover. BOOM! Instant man size access hole. That'd mess up a drive real bad.Originally posted by Supplement Four:
And...
What are handy explosives doing on an X-Boat tender?
Room for two X-Boats, but only one Type S, going by the dimensions listed in Supplement 7.Originally posted by far-trader:
Room for two actually, I just don't see it as a prudent action but so be it. Actually I begin to suspect some of these will make more sense further in![]()
That makes a lot of sense. I'll go by that in my version of the adventure too.Originally posted by far-trader:
I've always figured the modus operandi was something along the lines of X-Boat arrives, Tender grabs and hauls in, stir crazy Pilot exits for some downtime while crew gives the Boat a quick once over, refuels it, and transfers data and packages, fresh Pilot enters, Boat exits and jumps. Repeat. So yep, Drake's Boat is gone and he's been waiting for the next ride.
That makes a lot of sense. I'll go by that in my version of the adventure too.Originally posted by far-trader:
I've always figured the modus operandi was something along the lines of X-Boat arrives, Tender grabs and hauls in, stir crazy Pilot exits for some downtime while crew gives the Boat a quick once over, refuels it, and transfers data and packages, fresh Pilot enters, Boat exits and jumps. Repeat. So yep, Drake's Boat is gone and he's been waiting for the next ride.
I dig it. And, consider it part of Drake's story.Originally posted by far-trader:
I was thrown by that too, but now it occurs to me that I always have a couple rescue charges in my standard ship's locker gear. A Tender would probably have several. It's a slap patch of shaped charges used to blow a hole through a bulkhead. Just apply, pull the cord and duck and cover. BOOM! Instant man size access hole. That'd mess up a drive real bad.
I dig it. And, consider it part of Drake's story.Originally posted by far-trader:
I was thrown by that too, but now it occurs to me that I always have a couple rescue charges in my standard ship's locker gear. A Tender would probably have several. It's a slap patch of shaped charges used to blow a hole through a bulkhead. Just apply, pull the cord and duck and cover. BOOM! Instant man size access hole. That'd mess up a drive real bad.