saundby
SOC-14 1K
Given that we've also got T5 coming, I also think a great Traveller Unification is unlikely. I would also consider it undesirable--I think it's good to have the various systems around.
For myself, I played CT from LBBs1-3 only. I was hard-nosed about not introducing later material into my game. I'd had a bad introduction to books 4-6 with another group, so I kept my game "pure."
Recently I bought the CT and JTAS CDs. They became a gold mine for a ref who doesn't have as much time to build scenarios as once upon a time. I also saw that my mule-headedness cut me off from a bunch of excellent material back in the day.
Then MGT came along. A few of my players and I participated in playtest. We really enjoyed chargen, the skill system worked pretty good. We tried out other things from playtest docs, too late to participate in playtest. But we pretty well liked what we tried.
I picked up a copy of the core book. It had the same excitement for me as pulling out my old LBBs. I've shifted my campaign to the OTU. The CT CD has been invaluable for this. The MGT Spinward Marches is nice, but by itself it's not enough for me. It does have more material, especially background on 3I/1105, than the CT version. I've also got 760 Patrons and IMO it's even more valuable than MGT-SM, at least until more MGT add-ons come out (like Spinward Marches Campaign, perhaps.)
The MGT writing lacks the terse directness of the original books. There's more page-flipping to find part A and part B of what you want to look up in MGT. They could have used another round of editing. Some of the art sucks muddy gravel. But the system is like CT++ IMO. You can use CT material practically unchanged. There are many nice additions. The campaign material hews closely to CT's canon so far as I know it. Each of the books has been a sort of incremental upgrade of its CT equivalent, without breaking things (IMO.)
Now, I think that if _all_ I used was MGT stuff it wouldn't be there for me yet. If I was still running my own eccentric universe it wouldn't offer _anything_ over CT. But putting MGT rules together with CT material is a win for me. I expect to continue buying MGT products as they appear and using more and more of that, then again I doubt I'll ever stop referring to the CT stuff. I'm not buying many minis right now, so for me the budget is there to get the new books.
I'm also planning on picking up other Traveller CDs and T5--when it's further along. But at present I'm expecting to run MGT for the next couple of years at least.
For myself, I played CT from LBBs1-3 only. I was hard-nosed about not introducing later material into my game. I'd had a bad introduction to books 4-6 with another group, so I kept my game "pure."
Recently I bought the CT and JTAS CDs. They became a gold mine for a ref who doesn't have as much time to build scenarios as once upon a time. I also saw that my mule-headedness cut me off from a bunch of excellent material back in the day.
Then MGT came along. A few of my players and I participated in playtest. We really enjoyed chargen, the skill system worked pretty good. We tried out other things from playtest docs, too late to participate in playtest. But we pretty well liked what we tried.
I picked up a copy of the core book. It had the same excitement for me as pulling out my old LBBs. I've shifted my campaign to the OTU. The CT CD has been invaluable for this. The MGT Spinward Marches is nice, but by itself it's not enough for me. It does have more material, especially background on 3I/1105, than the CT version. I've also got 760 Patrons and IMO it's even more valuable than MGT-SM, at least until more MGT add-ons come out (like Spinward Marches Campaign, perhaps.)
The MGT writing lacks the terse directness of the original books. There's more page-flipping to find part A and part B of what you want to look up in MGT. They could have used another round of editing. Some of the art sucks muddy gravel. But the system is like CT++ IMO. You can use CT material practically unchanged. There are many nice additions. The campaign material hews closely to CT's canon so far as I know it. Each of the books has been a sort of incremental upgrade of its CT equivalent, without breaking things (IMO.)
Now, I think that if _all_ I used was MGT stuff it wouldn't be there for me yet. If I was still running my own eccentric universe it wouldn't offer _anything_ over CT. But putting MGT rules together with CT material is a win for me. I expect to continue buying MGT products as they appear and using more and more of that, then again I doubt I'll ever stop referring to the CT stuff. I'm not buying many minis right now, so for me the budget is there to get the new books.
I'm also planning on picking up other Traveller CDs and T5--when it's further along. But at present I'm expecting to run MGT for the next couple of years at least.