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skillsets

IIRC, careers beyond the first get one skill at zero-level from the list of service skills of the new profession. But I had the same reaction as you when I first read the MgT Ruleset.

I guess it is to keep CharGen from granting too many skills to people who constantly switch careers. But it still seems somewhat illogical.

I don't have access to the book right now, but didn't MgT have a mechanism that limited the total number of skill levels that a character could have? That's one brack on powergaming for excessively skilled characters.

The other is that if a character changed professions a few times, while they may get a number of skills at level 0, their total number of advances beyond that would be limited, wouldn't it?
 
I don't have access to the book right now, but didn't MgT have a mechanism that limited the total number of skill levels that a character could have? That's one brack on powergaming for excessively skilled characters.

I do not recall if MgT has that rule. Later editions of CT, as well as MT capped skills at INT+EDU (with a certain degree of debate as to whether that meant "skills", or "skill-levels", or both).

The other is that if a character changed professions a few times, while they may get a number of skills at level 0, their total number of advances beyond that would be limited, wouldn't it?

I am not sure if understand what you are asking. Certainly if you change careers several times, the maximum number of levels in skills unique to one profession as compared to the others will be naturally limited by the number of terms you spend in that particular profession (and so overall will tend to be lower levels).
 
I don't have access to the book right now, but didn't MgT have a mechanism that limited the total number of skill levels that a character could have? That's one brack on powergaming for excessively skilled characters.

The other is that if a character changed professions a few times, while they may get a number of skills at level 0, their total number of advances beyond that would be limited, wouldn't it?

No. MGT had a system where more levels slowed advancement outside of Char Gen, and an Up-or-out built into the rules.
 
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