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Sniper rifles: What do you use?

That's risky though. If you allow 'stacked' masterwork values, you have to be very careful how much money the characters have access to. One hefty windfall and suddenly a character has a +10 SMG... Not good.
 
Well, they have to find a gunsmith who can do work of that quality. That could be an adventure, or a campaign, in itself. Plus the search could be expensive as well.

I'm not talking about allowing them to walk into any old starport WalMart and buy a +5 weapon off the rack. The Ref can still control what is and isn't readily available.
 
Well the problem with lasers is of course atmospheric refraction over distance. But in principle a laser would work. I myself would go with the gauss rifle. A sniper will have, as mentioned, the sniper feat. At the sort of levels characters have in t20, the -4 penalty to hit should really not be an issue. A guass rifle will take down pretty much anyon not in battledress, and really that is how it should be.
 
Well the problem with lasers is of course atmospheric refraction over distance.
I thought x-ray lasers would go a long way? Yeah over a distance they will degrade but they are super quiet and should be capable of at least a few thousand meters
 
Are lasers quiet? I would have thought the ionization of the air around such a high powered beam would create a small sonic shock wave.

It might also create a particularly easy track back to the sniper if a trail of ionized air were left.
 
X-ray lasers would be neither quiet nor subtle; because air is opaque to X-rays, the X-ray laser must tunnel through atmosphere, which will create a plasma streak from weapon to target, similar to a straight lightning bolt.

Near IR lasers, operating at energy densities low enough to prevent atmospheric ionization, wouldn't normally be visible to the naked eye, though near IR sensors wouldn't have much trouble picking up the beam path based on scatter and reflection, and in dusty conditions incinerated dust might make the beam visible. A near IR sniper rifle, however, would tend to have short range and a rather large focal array.
 
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