This is a follow up to my resurrection of the old "Operational Depth" thread. My thought here is that people probably don't want to wade through the miles of posts in the old thread, and want to get to the heart of the matter.
Back in 2009 Hemdian noted that in Adventure 13 "Signal GK"; Commercial vessels (traders, merchants, liners) can withstand up to 1,000° K and up to 1,000 atmospheres. Military vessels can handle temperatures to 1,500° K and pressures to 2,000 atmospheres. System defense boats are specifically constructed to handle temperatures to 2,500° K and pressures to 3,000 atmospheres.
I just looked at my reprint of the classic adventures, and indeed there's a chart there with a this little factoid.
I'm having a hard time coming to grips with this. Even for the far future this seems very unreasonable, particularly with all of the usual caveats about weakpoints like airlocks and fittings for maneuver drive exhaust, turrets, and other weak points around the ship.
I really need some people to weigh on this. Does there need to be an official ruling on this, or is this rule good as is?
*EDIT* I meant Adventure 12, "Secret of the Ancients"
Back in 2009 Hemdian noted that in Adventure 13 "Signal GK"; Commercial vessels (traders, merchants, liners) can withstand up to 1,000° K and up to 1,000 atmospheres. Military vessels can handle temperatures to 1,500° K and pressures to 2,000 atmospheres. System defense boats are specifically constructed to handle temperatures to 2,500° K and pressures to 3,000 atmospheres.
I just looked at my reprint of the classic adventures, and indeed there's a chart there with a this little factoid.
I'm having a hard time coming to grips with this. Even for the far future this seems very unreasonable, particularly with all of the usual caveats about weakpoints like airlocks and fittings for maneuver drive exhaust, turrets, and other weak points around the ship.
I really need some people to weigh on this. Does there need to be an official ruling on this, or is this rule good as is?
*EDIT* I meant Adventure 12, "Secret of the Ancients"
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