Random Goblin
SOC-12
Page 7 says: "2. Life Support. Each occupied stateroom on a starship involves an overhead cost of Cr2000 per trip (two weeks) made."
Where does this money go? What does it get spent on? I buy off on it for game mechanic's sake, but it kind of makes no sense.
What if the players are on a trip out past the spinward client states to explore new worlds? Where do they "buy life support?"
It seems to me that if you have fuel to run the power plant, and food to eat, and all systems are running smothly, you should have life support. Fuel has its own cost, and food certainly doesn't cost Cr2000 every two weeks.
The cost per week implies somehow that there is something being expended (as is the case with fuel or food). If nothing is expended, then why the cost per week? If something is expended, then what is it, and where do you buy it?
Come to think of it, the Cr overhead for low berths doesn't make any sense either. You've got power, right? Then the low berth should stay cold.
If there's some specific material needed to provide life support (frozen or not), then it should be more specific, because when exploring away from starports, you couldn't get it. And what if you had enough fuel to make four j1 jumps? That's at least four weeks in space, right? Have you run out of "life support stuff?" Or do you just pay the Cr into an invisible magic hole in the wall the next time you're at a starport?
I like to adhere crankily to the CT rules, but often they make no sense.
Where does this money go? What does it get spent on? I buy off on it for game mechanic's sake, but it kind of makes no sense.
What if the players are on a trip out past the spinward client states to explore new worlds? Where do they "buy life support?"
It seems to me that if you have fuel to run the power plant, and food to eat, and all systems are running smothly, you should have life support. Fuel has its own cost, and food certainly doesn't cost Cr2000 every two weeks.
The cost per week implies somehow that there is something being expended (as is the case with fuel or food). If nothing is expended, then why the cost per week? If something is expended, then what is it, and where do you buy it?
Come to think of it, the Cr overhead for low berths doesn't make any sense either. You've got power, right? Then the low berth should stay cold.
If there's some specific material needed to provide life support (frozen or not), then it should be more specific, because when exploring away from starports, you couldn't get it. And what if you had enough fuel to make four j1 jumps? That's at least four weeks in space, right? Have you run out of "life support stuff?" Or do you just pay the Cr into an invisible magic hole in the wall the next time you're at a starport?
I like to adhere crankily to the CT rules, but often they make no sense.