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T20 Vehicle / Starship Combat

Will T20 Vehicle and Starship combat use an 'Abstract' system (without the aid of a map and minis or counters) ?
Will a mix ground vehicle / air vehicle /starship combat be possible with the new system (i.e. - can all forms of vehicle combat be integrated) ?
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by Anubis1602:
Will T20 Vehicle and Starship combat use an 'Abstract' system (without the aid of a map and minis or counters) ?
Will a mix ground vehicle / air vehicle /starship combat be possible with the new system (i.e. - can all forms of vehicle combat be integrated) ?
<HR></BLOCKQUOTE>

Right now we are using a hex/square grid system for combat, but I will likely add back the old range bands concept for those who want a more abstract movement system.

The combat system was designed to allow all forms of combat to be integrated, ie: personal vs. vehicles or vs. starships, or other combination.

Hunter
 
Thanks for the info. I always liked the range bands myself.
smile.gif
 
<BLOCKQUOTE>quote:</font><HR>Right now we are using a hex/square grid system for combat,<HR></BLOCKQUOTE>
From the bottom of my "old school," wargaming heart, I thank you.
cool.gif


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Anyhoo... just some random thoughts
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by Reginald:
Right now we are using a hex/square grid system for combat,<HR></BLOCKQUOTE>
From the bottom of my "old school," wargaming heart, I thank you.
cool.gif

Agreed, I'm much better at GMing or playing when we can see the layout on a map. It does help!

Thanks,
Rich



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"It's still alive?" - Rammas Artimer, Arch Mage
 
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