Right from the start of this edition of Traveller, there have been calls to bring back the SMG category of weapons from Classic Traveller. Right now, they are in there, but are being lumped under Gun Combat (slug rifles). We know some people are not happy with this and, with Mercenary second edition being written, we have an opportunity to revisit it.
So, I am willing to be convinced. A few things to consider first though...
1. I know nothing about guns and, frankly, cannot stand the things anyway (in Real Life, that is).
2. My closest experience to guns (and this will cause some mirth, I am sure) is with Airsoft. From what I have seen, from what are effectively toy guns, I am seeing a lot of crossover (in use and skill) between SMGs and assault rifles.
3. I am not entirely certain that shotguns deserve their own Gun Combat skill. But that is another argument for another edition.
4. I find the term SMG somewhat limiting and _if_ a new skill division for Gun Combat was introduced, I think it would have to have another name anyway. After all, if SMGs have a useful function in the far future, a laser-based equivalent would quickly follow.
5. And, on that note, I am not sure I am convinced Gun Combat needs splitting between energy and slug. In a high technology society, might it not be assumed that if you can shoot with an assault rifle, you will be just as capable with a laser rifle?
Anyway, I am looking for people to tell me why any of those assumptions above are flat wrong. Or, indeed, if any of them are right.
So, I am willing to be convinced. A few things to consider first though...
1. I know nothing about guns and, frankly, cannot stand the things anyway (in Real Life, that is).
2. My closest experience to guns (and this will cause some mirth, I am sure) is with Airsoft. From what I have seen, from what are effectively toy guns, I am seeing a lot of crossover (in use and skill) between SMGs and assault rifles.
3. I am not entirely certain that shotguns deserve their own Gun Combat skill. But that is another argument for another edition.
4. I find the term SMG somewhat limiting and _if_ a new skill division for Gun Combat was introduced, I think it would have to have another name anyway. After all, if SMGs have a useful function in the far future, a laser-based equivalent would quickly follow.
5. And, on that note, I am not sure I am convinced Gun Combat needs splitting between energy and slug. In a high technology society, might it not be assumed that if you can shoot with an assault rifle, you will be just as capable with a laser rifle?
Anyway, I am looking for people to tell me why any of those assumptions above are flat wrong. Or, indeed, if any of them are right.