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Traveller: Soundtrack

The pictures are from the game but yes, I think the star fury and a few other designs are from modded versions of the basic game. As far as I know there have been mods for several different universes - no Traveller, though. I did like the game for a while - building stations, running trade routes, planning their protection - all on the simulation level. And the soundtrack did suit me well for our Traveller campaign.

The Gear of War soundtrack sounds nice, thank You for pointing it out.
 
there's a sub-directory full of interesting WAV files for StarDock's Galactic Civ 2 game, such as battle_antimatter_attack, phaser01, etc.

I've never be able to coordinate sound effects with gaming, though. I may use some for ring tones on my phone, though :)
 
Not to mention Leslie Fish, Julia Ecklar, Cynthia McQuillin(Fuel to Feed the Drive)...
the list goes on. The music is called "FILK" and my archive/collection ranges back over 30 yrs

Marc
 
The connection between Seventies synth and Traveller is thoroughly ingrained in my brain, so I like to set the mood with Tangerine Dream, Brian Eno, Tomita, Michael Oldfield, and Jean Michelle Jarre.

I haven't attempted any sort of leitmotifs for people or places; I play music just for amibance.
 
Same here. But too much and you head towards The Hitch-Hikers Guide to the Galaxy. See '80s TV version or hear radio version prior.
 
For an old school-ish approach I'd go with Jarre or Vangelis or Michael Stearns' now outdated, wonderfully pretentious Encounter: A Journey in the Key of Space.

For upper-shelf ambient, you can't go wrong with Steve Roach: Mystic Chords and Sacred Spaces is utterly sublime.

For a very dark, sinister kind of campaign (whether Sword and Sorcery or a gritty, eerie SF game) I like the artist Lustmord, and some of the material with a driving pulse by Xenomorph, Talamasca, and Infected Mushroom.

AOL's free online radio Ambient channel has given me TONS of great music ideas, although some albums they play are OOP. :(
 
A good selection of background music can be found in the works of George Fenton, who did the BBC "Planet Earth" and "Blue Planet" soundtracks, among others. His "Memphis Belle" one is good. James Horner is another good choice, "Titanic", "ST2 WoK" and "Aliens" being notable. Anime soundtracks can be good sources, Joe Hisachi's Studio Ghibli stuff, Temnon's music for "Voices From a Distant Star" and any of Masamichi Amano's stuff ("Giant Robo", "Super Atragon").
 
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Rave and Trance music? For Traveller?

Why not? There are some canonical worlds that have cyberpunkish bents, and it can have some interesting effects on the game as well, due to mood altering effects.

Then again, so can mind altering chemicals.

Tangerine Dream, who did the B5 main title, The Geometry of Silence, are quite popular with a certain streak of mind-alterant users (including several gamers of my group), and have a great SF sound.

Rave music would be great for the urban sprawls of some of those smaller worlds with massive populations and a hectic purpose; Industrial and mid 80's punk for the more down-and-out urbanopoli...

Me, I can't use music in game. Makes it too hard to understand the players.
 
How about these guys: The Lord Weird Slough Feg.

They even have a concept album called "Traveller"
1. The Spinward Marches
2. High Passage/Low Passage (Mp3) (Video)
3. Asteroid Belts (Mp3)
4. Professor's Theme
5. Vargr Moon
6. Vargr Theme/Confrontation (Genetic Prophesy)
7. Baltech's Lament
8. Gene-ocide
9. Curse Of Humaniti
10. The Final Gambit
11. The Spinward Marches (Return)
12. Addendum Galactus

http://www.youtube.com/watch?v=KOQF6RDRIe0
 
Recently, we found the soundtrack of the 'new' Battlestar Galactica series most suitable as background music. Bear McCreary and Richard Gibbs did some really good work there - as there are only a few tunes which are instantly recognizable - the rest works well as unobstrusive background. Of course, the battle themes (of which there are a few per album) are much more fast-paced and will fit for action sequences.

Last session, I made a playlist consisting mostly of BSG-tunes and I apparently forgot to take out the distinct "Colonial Anthem" - which uses the rather known theme of the old 70ies/80ies-series (one of the two or three pieces of the new series that reuses that theme). Strangely enough, it did fit the current RP situation as our characters just had managed to solve the case, not only returning the abducted niece of the Lord Protector of Esperanza - but also managing to convince the officials that she had been heavily mind-probed and turned sleeper-agent despite the Esperanzans not really knowing much about PSI-related phenomena up until then. So the heroic, uplifting tune worked rather fine in this case. ;)
 
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