Supplement Four
SOC-14 5K
I was just looking through TTB... and on page 47, it proves that ALL damage has "lasting effects"...
I never said it didn't. And, I've represented damage in CT appropriately. You seem to be saying I haven't.
Remember, with a minor wound, the stat may be reduced, but any throws or game effects tied to the stat are taken as if the stat is at its full number.
For example, if a character has stats 777, then takes damage, reducing him to 177, he can still carry 7 kg of equipment without being encumbered.
Likewise, if a character with stats 777 takes damage, reducing him to 717, his DEX modifier for gun combat does not change.
If a character's END is reduced due to wounds, as in a 777 character reduced to 771, this does not effect the number of rounds before the Weakened Blow penalty kicks in.
You see: Minor wounds are just that. Minor.
Sorry, S4, your interpretation of it taking two characteristics at zero to equal an actual hit is not supported by the text of the rules.
Oh yeah?
Let's test what you say.
A character with physical stats 777 is hit by an attack, with stats reduced to 177. By the book, this is a Minor Wound.
Also by the book, this character's carrying capcity (load) is not effected. For all practical purposes, the character's stat is still considered to be 7.
Without medical care, this character will be completely healed, 100% healed in three days.
With medical care, the character is completely healed in 30 minutes!
Ever heard of a gunshot victim that recieved absolutely no medical treatment being completely healed, good as new, in three days?
Ever heard of a gunshot victim being completely healed in half an hour at the emergency room?
No, of course not.
Or, let's say your 777 character is hit with an attack that reduces stats to 057, The only difference between the damage done to this character and the damage described above is that this character is knocked unconscious for 10 minutes.
Again, this character is completely healed in three days if he recieves zero medical attention. He heals completely in 30 minutes if medical if medical attention is received.
Does that sound like a gunshot wound to you?
Nope.
As I said before: Gunshot wounds in Classic Traveller are Serious Wounds. By definition, Serious Wounds in CT occur when two stats are reduced to zero.
By the way, I challenged you for a specific example of where you think Classic Traveller combat is broken. Instead, you replied with this stuff.