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Vehicle Design Challenge: The Rules

  • Thread starter Thread starter Pickles
  • Start date Start date
Originally posted by atpollard:
</font><blockquote>quote:</font><hr />Originally posted by far-trader:
... Basically "make it up"


... So, is that too "house rule" for this or should I fire up the keyboard?
I think that you should make it up, post the data on a topic and let the gearheads tell you what the "Striker" or "Megatraveller" or "Fire, Fusion and Steel" values should be. Then enter your design edited with their values.</font>[/QUOTE]Except in this case I don't really need to gear-head it, except as an exercise in humour. As in how far from reality are the design rules.

I'm using the second MIU rule of basing it on a real world design, so I have all the data on size, performance, capacity and such. About all I don't have is a translation of the armor value, but that's not a big deal for CT anyway.

And I expect that this vehicle has been done a few times and ways in each design rule set so rather than going over that again I was aiming to demonstrate the MIU concepts of CT and concentrate on a useful graphic element.

Still, that's not a bad idea atpollard, I'll give it due consideration.
 
Just be careful if it is a tank. I heard rumors of a "Great Tank War" from the COTI days gone by. (and we probably do not want to go there. :) )

Seriously, it might be enlightening to see a MIU design posted with its' Striker/FFS equivalent. I wonder how much difference there really is when the dust settles.
 
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Originally posted by far-trader:
So, is that too "house rule" for this or should I fire up the keyboard?
I'm afraid I have to get pedantic here:
THE RULES:

1) You may use any official Traveller vehicle design rules - but no house rules, please. This is to level the playing field.
Now, that doesn't mean your design won't still be eligible for the best looking design category, but the best technical or overall winner Imaginary Imperial Starburst Badge would be out.

Now, the MIU system could well feature in the next competition ...
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Actually, MIU is an official design rule. Remember the design for a Laser Pistol.
In My Humble Opinion, "Far Trader" could use a similar design sequence to alter an existing Traveller Vehicle and it would still be a legal LBB 1-3 Classic Traveller design. ... and I still think it would be interesting to see how close LBB MIU comes to a FFS design of the same item. How much does the detailed complexity really add? I honestly do not know.

From JTAS No. 2:
Take, for example, the laser pistol. Although it does not specifically mention them, Traveller provides all the information needed to enable a referee to create them, with a little mental effort. Since, as referee, we are running the world, we declare that a laser pistol should be to a laser carbine as a conventional pistol is to a conventional carbine. A conventional pistol usually has no shoulder stock, and has a shorter barrel than a conventional carbine. Pistols often have lower powered cartridges, even if the caliber is the same, but this is not always true. As the pistol's barrel is shorter, the sight radius is also shorter, and the pistol is less accurate at a given range than the carbine. The general principles of operation are the same for both weapons. Referring to book 1 (pp. 35-37) ,we find that a laser carbine is 800 mm long, weighs 5000 grams, has a power pack which enables it to fire 50 shots before recharging, and costs Cr 2500. We decide that our laser pistol should be the same weight as an automatic pistol, but that the barrel should be only 100 mm shorter than the laser carbine. Subtracting 100 mm plus the length of a shoulder stock from the length of the laser carbine, we get a length of 350 mm, which is a little clumsy to handle, but we want it that way. For the purposes of firing, we will treat our laser pistol as if it were a laser carbine but with a DM of -1 at medium and - 2 at long range to reflect the fact that the lack of a shoulder stock makes it harder to aim. Note: If we wanted to make the laser pistol less clumsy, we could decrease the length of the barrel further, but we would then have to make the accuracy worse. We choose to make no change to the power pack (but, we could, if desired, make it weigh less, and radically reduce the number of charges it held, or make available more compact PP's at higher tech levels). Since most of the cost of the weapon is the "lasing" part of it's innards, we set the cost at Cr 2000.

Characteristics - Length: 350 mm. Weight: 750 grams. Base Price: Cr 2000.

The above example indicates how the Traveller rules can be used to create something not present in the rules. We don't have room to describe everything. With a little imagination, a little research, and a lot of thought, almost anything can be made compatible with Traveller.
 
I appreciate the support atpollard
and I accept the ruling of the challenge organizer, no worries Mike


We'll see where I go with it as time dictates ;)
 
None intended, of course.


Just enjoying my time as dictatorial contest host, here. I mean, who's going to take me seriously if I bend the first rule at the drop of a hat?
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Don't get me wrong - almost everything I have ever used in an actual game has been the product of MIU. But that's another story ... as I said, for another contest ... ;)
 
You know that's twice now you volunteered to run another contest
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WE could probably have let you get away with that once, which is why I didn't say it the first time, but twice? I think you have a new career ;)

As for my entry, I think I'll run it through the Striker spreadsheet cold and see what comes out, if it's close to real I'll use that
 
Originally posted by far-trader:
You know that's twice now you volunteered to run another contest
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Dammit! :mad:

Atpollard: don't worry, my feathers are not so easily ruffled - just sticking by my own rules. :D

I haven't got any of the JTAS (yet), that's an interesting article, there. It could form the basis of a very enlightening Design Challenge if someone were to set one up after this one. Something like, do an MIU design (or just take one from the LBBs - vehicles and small craft come to mind, or even equipment) and then run it through a design system to see how much divergence there is.

<Ahem>

Back to this Design Challenge. ;)
 
Only six weeks to go! Get cracking, those of you who have not yet cracked! :cool:
 
Originally posted by Father Fletch:
So if I gather correctly, MIU=Make It Up ?
Correct you are Father Fletch. Though with the caveat that one is trying to stay within the realm of the already laid out rules and reality when making it up


And as noted on the previous page, for those tuning in late, MIU is not allowed for this design challenge
 
Time for another bump, I feel, as we're coming up to the one-month-to-go point. :D
 
And here we are! One month to go folks, get those design programs, spreadsheets, calculatore, abacuses (abaci?) or pencil stubs buzzing! :cool:
 
What!? You want more time?! Damn students ... ;)

Well, I don't know - how does eveyone else feel? I know I've got some designs coming in by email already, so would it be unfair to those designers? I could always let them have another go at perfecting their babies ...

It's ok with me - I'll let the majority rule on this one. May 31st for final submission?
 
I hope everyone is beavering away on their designs - definitely no more extensions this time. Any late submisions will result in a resit next year!
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