First Traveller edition I encountered: Classic Traveller, the 1977 edition (it would have been 1979 or 1980). I most likely jumped into a game in the games club I was a member of (it was a long time ago ...). It was more or less a pick-up game (no campaign).
I was sufficiently enthused to pick up a copy of the rules and start running games myself. I recently unearthed the set from the depths of a box, They're the 1977 edition, printed under licence by Games Workshop.
I remember being taken by the "not too far into the future" feel of the rules. No blasters, no mile-long starships, no galaxy-spanning empires. I have a vague recollection of trying to come up with a ship design that didn't include internal artificial gravity, as well as trying to map near-Earth star systems despite an utter lack of local star maps (it was 1980 and all I had to work with was a short list of stars I knew were close-ish).In due course I moved on to a Third Imperium campaign, set in the Spinward Marches.
I was sufficiently enthused to pick up a copy of the rules and start running games myself. I recently unearthed the set from the depths of a box, They're the 1977 edition, printed under licence by Games Workshop.
I remember being taken by the "not too far into the future" feel of the rules. No blasters, no mile-long starships, no galaxy-spanning empires. I have a vague recollection of trying to come up with a ship design that didn't include internal artificial gravity, as well as trying to map near-Earth star systems despite an utter lack of local star maps (it was 1980 and all I had to work with was a short list of stars I knew were close-ish).In due course I moved on to a Third Imperium campaign, set in the Spinward Marches.