Drakon
SOC-14 1K
Yes.Never lose sight of the fact that manufacturers are in business to make a profit. They may put some restrictions on what they'll do to make more money (selling products they know to be unsafe, for example), but if they don't make money, they go out of business. There are always different valuations placed on different factors, too; some buyers may prefer low initial cost, and accept a lower resale value, while other buyers may be more interested in minimal maintenance costs, and be prepared to pay a slightly higher price on the front end. Yet another purchaser may want something more comfortable, and be willing to spend a little more for it, while another purchaser may be looking to spend as little as possible, and willing to accept some rather spartan accommodations in return.
If a ship is easier to maintain than another one, that is a factor that adds to the ship's value. If it provides extra value at the same price, then unless there is some other factor at work, it will capture a greater market share; if instead the extra value means that the ship has a higher price, its market share probably won't increase too much.
Manufacturers will be trying to balance the "profit per unit" and the "number of units sold" amounts to maximize total profit. Different manufacturers will have different strategies for doing so, and different abilities to produce efficiently. They have different abilities, motives, and resources, just like buyers do. The balances that each one brings to the transaction are what make markets complicated.
Different companies will design their ships differently, based on these market factors. Some combination of these market values will lend itself to long lived ships. Some won't but short lived ships, well, don't live too long. Nor do their crews. Dead crews not only do not buy new ships, but serve as examples to other folks of what NOT to buy. Capitalism is Lemarkian, and to the extent that long life sells ships, and parts and support, it will re-enforce that aspect of starship design.