Hi Spinward Flow -- I politely disagree with this point of view. (I know, "Oh boy!"
)
I believe that LBB Traveller assumes that every adventuring character has the ability to do pretty much anything: shoot a pistol, drive a car, fly an air/raft, operate a computer, etc. You don't need Skill-1 in something to do it. This is my first point of disagreement with calling them skill-starved. You could even fly a starship without a Pilot- skill -- even if the computer didn't offer a Pilot-1 program. You'd simply have to roll for every task, and not just the hard ones.
The skills a character gets in LBB are the things that character is
really good at. To me this means talent, shaped with training and honed with experience. If you're Pistol-1 (or however you do it, I do it like that, some do Revolver-1 or Self-Load-1 -- whatever) that, to me, means you've been to AIT or OCS or NRA-school or whatever and had more than a few hours of instruction and you've had some experience doing it under stress.
For my own games, that means if you have Skill-1, you won't be rolling for those things for "easy" checks. Skill-2 will get you out of "challenging" checks and Skill-3 out of "difficult" checks. I even extend this to combat in some cases. It depends on circumstances, of course, but I'm the kind of Referee who believes in rolling only when there is a reasonable doubt to the success of an action.
I think the later supplements of Traveller (looking at you, Book 4:
Mercenary) crept into what I'd call skill-bloat. T5 (which I will always love) is kind of the end-game of this where you assume that apart from a small group of very general life-skills, the adventuring character has no capabilities outside what is explicitly defined on the sheet. Now, today, we see a character with 3 Skill-1 entries and understandably, we don't see a lot of potential in that character. Some might even say, "Skill-starved."
LBB Traveller is a very special game in this regard. It assumes that adventuring characters can do pretty much everything already, and that in some things, they are VERY skilled and those things are represented by Skill-# entries.
That's my take on it.