Dubious Traveller System Generation assumptions:
Titus-Bode Relationship: rendered invalid for moons by arrival of Voyager at jupiter; rendered dubious for larger bodies by proof pluto wasn't an oddball, and further decimated by the handful of 4-body and 5 body systems. (It takes 4 bodies to disprove it.)
retained atmospheres possible on any body over 500 miles diameter: exaggerated badly. The Lunar atmosphere, for example, is so thin as to be ignored except in the very longest terms. Breathable atmospheres are unlikely on anything under martian size, but surprisingly common given the Traveller world gen. Trek gets this one wrong, too, as does Firefly.)
Mainworlds inhabited: axiomatically true by default, if the definition is the most populous world in a system.The problem is that there is no link to resources nor to habitability.
starports not tied to population (except in MGT) so you wind up with high quality yards with almost no beings present, and major populations with no port. Broken only in the frequency of it causing the need for much explanation, and the number of low/no pop A-ports.
Major Trade ports include Yards: more of a problem. Most real seaports and airports do not include significant yard capability, even for repair. many huge trade ports lack repair facilities (drydocks or shop hangars), let alone construction facilities. Should have been a separate roll/code.
Higher populations have more restrictive law systems: not proven, but might be true. Certainly, the perceived case in the US is smaller towns tend to be less legalistic... but also tend to have much more social enforcement and somewhat more xenophobia.