That there point is like mixing apples and oranges to get lemonade. :file_21:rancke said:That's just my point. How many people are there on an oil rig? Would you say 'none' because all of them are transients?
The official population is zero. The transient population varies by platform and time, of course.
Nor that it doesn't.Nothing in the rules or the setting information says that the population score has anything to do with citizenry. ...
One is free to choose something that makes the most sense in their version of the OTU or ATU. <shrug> I choose not to think the Scouts went around counting everyone individually - and instead gathered information from local sources when available, and collaborated (or used if need be) physical survey information. I also choose to think they didn't count visitors - be it a large transient work force, tourists, pilgrims, prisoners, refugees in 'temporary' camps, crews of other ships, or themselves.
I also take Pop 0 as referring to a single digit count (the RAW power of 10), 0 (the RAW table entries), or unknown (IMTU) population at the time of the last survey. There are all sorts of imaginable reasons this number would be used - and no believable reason anyone could give me to expect the population number could always be known, much less accurate, nor trusted enough to always be reported or always worth reporting. Hence I like to see Pop 0 as also representing 'Unknown'.
I and a good number of people could come up with 'rationalizations' for any possible UWP combination. Blatantly restricting UWP combinations would detract from the creative inspiration of the UWPs. From a playable standpoint - how many star systems do most Players visit. I suspect this is not enough that occurrences of really strange combinations are a bad thing. In fact it may be a very good thing, despite being hard to believe when one looks at the totals for the entire OTU...