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[AMV] HGS version 1.14 (For T20)?

Sorry for the above post - It was (maybe) a little harsh.

OK - To stop the "Can;t find target" problem.

Assuming windows. Right click the hgs.exe and create a shortcut.

Right Click the Shortcut and choose properties

In Properties there is a "Target" textfield. Click in there and move the cursor to the end. Add a space and then the word "t20" (If it can be called a word)

Hit ok - now double click this shortcut and see if it takes you to the HGS with the selector enabled. If not, say something and I'm sure Andrew will leap to your aid.
 
Originally posted by The Mink:
Keep in mind that this app has been developed by someone for the shear joy of it. If you would like a better one, write a better one. (But get hunter to approve it before you give it away/sell it)
Thanks. Actually I *did* get remuneration of a kind for HGS. It was originally created as a project (take a software concept through a designated development lifecycle) for my degree. I got an A- for it.

Then the 1.1 revision was another project (upgrade an existing software product). I got a B+ for that (it helps to have a tutor who's also a roleplayer).

This is why certain oft requested features are hard to introduce (like a worksheet interface). And also why the earlier versions had a lot more aggressive error trapping and rule enforcement.
 
Originally posted by The Mink:
I thought CT had a 20% streamlining cost.

Made sense to me - to streamline a craft, you end up with lots of "unusable" space arround the components that are otherwise fairly "boxy"

I lost my LBB about 20 years ago - I didn't like the "large book" format of the re-prints, I'm still hoping to get a LBB again.
Quick Link has the book from the Grip box available separatly - it's just books 1,2 & 3 in a lbb format softcover. Only $12.00 USD too. This link should get you to where you can order it or start from the www.travellerrpg.com home page a choose the Traveller Store link.

I got a copy at Gencon - it's great to have, although if I'm CT'ing I like my copies of The Traveller Book better. :D
http://www.orderitnow.com/cgi-bin/view.pl?vendor=GRIP&action=search&query=FFE0&s=t

William
 
Originally posted by Andrewmv:
</font><blockquote>quote:</font><hr />Originally posted by William:
Just wondering if I missed it - but is there an option for the optional fuel rule (aka MT fuel) from T20 in the Beta? I was one of the heritics pushing for it, so...

Thanks for a neat piece of software.

William
Not there yet, nor are the tech 16+ powerplants or any error trapping for the avionics. And I repeat again, there is an unresolved error in the EP calculations, I would *strongly* advise against using it to create T20 ships.</font>[/QUOTE]Ok. I had somewhat remembered that from other comments by you here and elsewhere. I just thought I'd find out if it was in this beta and I was just being blind. I'll look forward to when you get out a newer version then.

William
 
Originally posted by The Mink:
Sorry for the above post - It was (maybe) a little harsh.

OK - To stop the "Can;t find target" problem.

Assuming windows. Right click the hgs.exe and create a shortcut.

Right Click the Shortcut and choose properties

In Properties there is a "Target" textfield. Click in there and move the cursor to the end. Add a space and then the word "t20" (If it can be called a word)

Hit ok - now double click this shortcut and see if it takes you to the HGS with the selector enabled. If not, say something and I'm sure Andrew will leap to your aid.
That didn't seem to work for me. I had to go into DOS and create a batch file, then assign the shortcut to activiate that. It's worked fine since.

Simon Jester
file_23.gif
 
mmmm well the windows trick didnt work, and i havent been in the Dos Format in years( Damn point and click!!)

Thanks for the advice, i guess ill just wait out the normal version..
 
Originally posted by The Mink:
</font><blockquote>quote:</font><hr />Originally posted by Tanuki:
That's a GURPS idiocy.
Not polite - tut tut.

GURPS is canon too!
</font>[/QUOTE]Oh, I don't mind GURPS. I use several of the GT sourcebooks. In particular, First In is a very well done worldbuilding book IMHO. But I'm annoyed at the kludges added to the starship design sequence to make it sort of compatable with GURPS Vehicles and sort of incompatable with other Traveller ship design systems -- the 20% streamlining rule in particular.

YMMV
 
Originally posted by Ellros:
</font><blockquote>quote:</font><hr />Originally posted by Solomani Marine:
When i try to change the Target for the program Executable it sez unable to find Target??

its just becoming frustrating...
file_28.gif
I get the same thing when trying to put in the T20 parameter. Otherwise it runs for CT just fine.</font>[/QUOTE]You need to put the t20 parameter OUTSIDE the quotes in the Target box. Like so:

Target: "C:\Program Files\HGS\Hgs.exe" t20

Change the path (in quotes) to suit your setup.
 
Thanks Mink. I was awfully tired when I posted that, and should have put in more info.
It would tell me that it could not find the target. I'm going to try Tanuki's suggestion of putting it outside the quotes, and see what that does.
 
Originally posted by William:
Ok. I had somewhat remembered that from other comments by you here and elsewhere. I just thought I'd find out if it was in this beta and I was just being blind. I'll look forward to when you get out a newer version then.

William
This version is likely to end up being a 2.0 release. In addition to the (fairly substantial) changes for T20, I'm also planning on adding support for BITS Power Projection.
 
Originally posted by Andrewmv:
This version is likely to end up being a 2.0 release. In addition to the (fairly substantial) changes for T20, I'm also planning on adding support for BITS Power Projection.
<heart stops>

Wow. If you do decide to include support for Power Projection, that would significantly increase the chances of me buying it.

Maybe, instead of you having to ask them permission to include their material, they should pay you to include their material. :)

Anyway, I do look forward to the 2.0 release.
 
Originally posted by Solomani Marine:
When i try to change the Target for the program Executable it sez unable to find Target??

its just becoming frustrating...
file_28.gif
you don't replace the target, you add the tag:

for example, the shortcut will read like this:

C:\tools\hgs.EXE - d20

or try this

C:\tools\hgs.EXE -d20

I haven't tried the program yet..just giving common advice ;)
 
AMV writes:
There's an error in the current 1.14 (T20 Power plants are not being
correctly calculated). However, http://usa.spis.co.nz/andrew/HgsBeta.zip
should connect to the latest 1.14 beta
Does the new version allow for Solomani designed ships? eg fixed weapons mounts, smaller sized staterooms etc.

I should say again as I did on the TML that this is a really great program. Kudos!
 
Andrew:

Just wondering if you got my e-mail. I sent you some comments on the HGS beta earlier this week. (The power calculations still seem to be incorrect :( ).
 
A quick not on the address Andrew posted above--eliminate the final period (the one after "zip"). Otherwise, you get the dreaded "Cannot be found"!
 
Originally posted by Tom Schoene:
Andrew:

Just wondering if you got my e-mail. I sent you some comments on the HGS beta earlier this week. (The power calculations still seem to be incorrect :( ).
Yep, just up to my behind with a real world programming problem (they're the ones that support my gaming habit
). I am planning to respond ASAP.
 
Originally posted by Andrewmv:
I am planning to respond ASAP.
Great. Didn't mean to nag; I've been having some odd delivery issues from that account and wanted to make sure it hadn't just disappeared into the void.
 
Originally posted by Chron:
Dah everytime I try to change a number value I get a invalid integer :(
I noticed that too, then realized that when trying to clear the field to enter a different number, it leaves the number 1 there, so you only need to put in the second number (if using a 2 digit number), like in the TL field.
 
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