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I did not forget.Originally posted by kafka47:
As to the issue of Stephon's assassination, I think everyone is forgetting who was the Emperor's Guard...it was the Illesh Guard. As to all the high tech gadgets that protect the Emperor...surely, the home guard could disable them also when admitting an Archduke and loyal friend...I think it would not be kosher to insist on full security.
I did not forget.Originally posted by kafka47:
As to the issue of Stephon's assassination, I think everyone is forgetting who was the Emperor's Guard...it was the Illesh Guard. As to all the high tech gadgets that protect the Emperor...surely, the home guard could disable them also when admitting an Archduke and loyal friend...I think it would not be kosher to insist on full security.
I did not forget.Originally posted by kafka47:
As to the issue of Stephon's assassination, I think everyone is forgetting who was the Emperor's Guard...it was the Illesh Guard. As to all the high tech gadgets that protect the Emperor...surely, the home guard could disable them also when admitting an Archduke and loyal friend...I think it would not be kosher to insist on full security.
I’d thought you were mentioning some IISS thread from a long time ago, not one today!
I’d thought you were mentioning some IISS thread from a long time ago, not one today!
I’d thought you were mentioning some IISS thread from a long time ago, not one today!
I'd go along with that idea, as well. We could "call" them the Ihatei Invasion because of the colonists left behind in order to hold the grounds.Originally posted by jwdh71:
I must admit, the "Ihatei" invasions got to me as well, as they seemed a little forced. I did eventually stumble around to the idea that it was an actual invasion by large parts of the Heirate,
For some reason, I never had as much problem with the fact of the Vargr incursions themselves.Originally posted by jwdh71:
The Vargr incursions I had problems with as well, but in a different way. The idea that the Vargr had gotten themselves organized enough to concentrate their forces and cut the Corridor was, and still is, a difficult idea to swallow.
I never did much work on the Solomani. So I have less to say about that.Originally posted by jwdh71:
I can't justify it in the OTU, so I had to handwave it by saying it was some sort of mutant super-Vargr who had massive Charisma, and led whole nations into battle against the Imperium.
The Solomani I actually thought were done well, as I always thought the Confederation either had to confront the Imperium at some time, or face a breakup or severe change itself, which it seems it's about to in the GT-TU.
I'd go along with that idea, as well. We could "call" them the Ihatei Invasion because of the colonists left behind in order to hold the grounds.Originally posted by jwdh71:
I must admit, the "Ihatei" invasions got to me as well, as they seemed a little forced. I did eventually stumble around to the idea that it was an actual invasion by large parts of the Heirate,
For some reason, I never had as much problem with the fact of the Vargr incursions themselves.Originally posted by jwdh71:
The Vargr incursions I had problems with as well, but in a different way. The idea that the Vargr had gotten themselves organized enough to concentrate their forces and cut the Corridor was, and still is, a difficult idea to swallow.
I never did much work on the Solomani. So I have less to say about that.Originally posted by jwdh71:
I can't justify it in the OTU, so I had to handwave it by saying it was some sort of mutant super-Vargr who had massive Charisma, and led whole nations into battle against the Imperium.
The Solomani I actually thought were done well, as I always thought the Confederation either had to confront the Imperium at some time, or face a breakup or severe change itself, which it seems it's about to in the GT-TU.
I'd go along with that idea, as well. We could "call" them the Ihatei Invasion because of the colonists left behind in order to hold the grounds.Originally posted by jwdh71:
I must admit, the "Ihatei" invasions got to me as well, as they seemed a little forced. I did eventually stumble around to the idea that it was an actual invasion by large parts of the Heirate,
For some reason, I never had as much problem with the fact of the Vargr incursions themselves.Originally posted by jwdh71:
The Vargr incursions I had problems with as well, but in a different way. The idea that the Vargr had gotten themselves organized enough to concentrate their forces and cut the Corridor was, and still is, a difficult idea to swallow.
I never did much work on the Solomani. So I have less to say about that.Originally posted by jwdh71:
I can't justify it in the OTU, so I had to handwave it by saying it was some sort of mutant super-Vargr who had massive Charisma, and led whole nations into battle against the Imperium.
The Solomani I actually thought were done well, as I always thought the Confederation either had to confront the Imperium at some time, or face a breakup or severe change itself, which it seems it's about to in the GT-TU.
I don't know about that. I think Richard Garfield's Filthy Rich game did a pretty good job of presenting a 3D gameboard in a compact, comprehensible way, and the same could be done for Traveller mapping, simply printing N sector maps on transparency media and stacking them in a binder. In fact, it's already been done, including rules for 3D Jump drives.Originally posted by RainOfSteel:
2D-Map. Because printing a 3D map useable by gamers in the context of the game is still impossible. Even if such a thing could be printed, I don't think the human visual system could ever comprehend it.
I don't know about that. I think Richard Garfield's Filthy Rich game did a pretty good job of presenting a 3D gameboard in a compact, comprehensible way, and the same could be done for Traveller mapping, simply printing N sector maps on transparency media and stacking them in a binder. In fact, it's already been done, including rules for 3D Jump drives.Originally posted by RainOfSteel:
2D-Map. Because printing a 3D map useable by gamers in the context of the game is still impossible. Even if such a thing could be printed, I don't think the human visual system could ever comprehend it.
I don't know about that. I think Richard Garfield's Filthy Rich game did a pretty good job of presenting a 3D gameboard in a compact, comprehensible way, and the same could be done for Traveller mapping, simply printing N sector maps on transparency media and stacking them in a binder. In fact, it's already been done, including rules for 3D Jump drives.Originally posted by RainOfSteel:
2D-Map. Because printing a 3D map useable by gamers in the context of the game is still impossible. Even if such a thing could be printed, I don't think the human visual system could ever comprehend it.
I don't know about that. I think Richard Garfield's Filthy Rich game did a pretty good job of presenting a 3D gameboard in a compact, comprehensible way, and the same could be done for Traveller mapping, simply printing N sector maps on transparency media and stacking them in a binder. In fact, it's already been done, including rules for 3D Jump drives.Originally posted by J Greely:
</font><blockquote>quote:</font><hr />Originally posted by RainOfSteel:
2D-Map. Because printing a 3D map useable by gamers in the context of the game is still impossible. Even if such a thing could be printed, I don't think the human visual system could ever comprehend it.