CT is a game and it will never come close to being realistic, if you want that in CT, the referee has to do that with his descriptions of how things go down in the firefight.
In combat every situation is different. There is no real way to say what happens. During the battle you are so scared and pumped up you don't know what's happening and afterwards you don't care. There aren't any baselines or statistics. You don't usually go back and analyze what happened and if you did, it would all probably be wrong anyway.
Every time that I want to say that things are one way or another way, I can come up with a thousand exceptions to those rules, so that it is impossible to piece it all together, even the memories are wrong. The feelings of fear stay with you though, so do the pictures.
If you want a more realistic system that is less abstract use something like striker or phoenix command or even Twilight 2000 or use the result of the abstract system as the basis for your (as referee) more realistic description of the combat and combat results, hell you don't even have to roll the dice. Of course it is fun to roll, but no system is going to ever be 100%, so decide what you want, pick the system that you think comes closest and fudge the rest.
It's a game. It's just a game.
In combat every situation is different. There is no real way to say what happens. During the battle you are so scared and pumped up you don't know what's happening and afterwards you don't care. There aren't any baselines or statistics. You don't usually go back and analyze what happened and if you did, it would all probably be wrong anyway.
Every time that I want to say that things are one way or another way, I can come up with a thousand exceptions to those rules, so that it is impossible to piece it all together, even the memories are wrong. The feelings of fear stay with you though, so do the pictures.
If you want a more realistic system that is less abstract use something like striker or phoenix command or even Twilight 2000 or use the result of the abstract system as the basis for your (as referee) more realistic description of the combat and combat results, hell you don't even have to roll the dice. Of course it is fun to roll, but no system is going to ever be 100%, so decide what you want, pick the system that you think comes closest and fudge the rest.
It's a game. It's just a game.