Supplement Four
SOC-14 5K
Yep. That's it. I'd bet on it.Originally posted by far-trader:
And if they did it simply wasn't factored as a neccessary complication.
I think they did think about it. I just think it wasn't harped on because it wasn't, as you say, a "neccessary complication".
I just got through reading an interview with MWM (old interview from the late 70's or early 80's), and the interviewer brought up Traveller's lean towards realism...and the fact that a 2D space map is used instead of a 3D system.
Marc said that they definitely worked on a 3D system, and had some ideas on how to implement it, but in the end, they just decided that the 2D map was easier. So...Traveller has 2D hex maps for space.
That's gotta be what happened to this escape velocity thing.
Does anybody have a 1st edition Traveller set? I wonder if it was stated in that version and then omitted (along with the funky damage rolls of 3D -3 and the like) when the second edition was printed.
Actually, I disagree. I am going to start using it in my game (and trust me, I like "simple"), and all that really needs to happen is to look at the world's Size code.Anyway, I was just offering alternatives to rebuilding the entire game from the ground up (ooh, punny) which is what you'd pretty much have to do if you start factoring gravity into every trip. Because you can't just look at the Gs a starship has, you have to figure out it's mass as well. Loaded and unloaded, and everything inbetween, every time the players approach a planet. Too much work, far easier to use the contra-grav field and ignore mass and gravity.![]()
If you're on a 1G ship, you can land on a Size 7 world or less. On Size 8+ worlds, you'll have to make orbit, dock at the high port, use a shuttle service or your launch (or maybe even use the White Dwarf boosters...which I don't think I'll allow in my game).
But, it's a simple mechanic, really. If you're in a 2G ship or better, you really don't have to worry about it. It's only an issue for 1G vessels.
And, with 1G vessels, just look at the UPP Size code. 7-, you can land. 8+, you can't.
Simple.