justacaveman
SOC-12
Dragonstar is a Fantasy/Sci-Fi D20 game wich has Spellware, some of wich act like cybernetics, and some that are cyberware to all intents and purposes.
The major limiting factor for the amount of spellware that a character has is that experience points must be spent on learning to use each enhancement.
This approach would work with true cybernetics. If you require the character to use feats and experience points for cybernetics, you will allow for cyberware without letting players munchkin things up too much. There shouldn't be a feat required for each piece of equipment, a feat for each category of equipment would be sufficient. Categories could be Internal enhancements, Limb enhancements, Sensory enhancements, and Built-in weaponry.
Also Dragonstar has robots and rules for upgrading them that would be useful for cybernetics. Indeed much of the equipment is useful itself.
The major limiting factor for the amount of spellware that a character has is that experience points must be spent on learning to use each enhancement.
This approach would work with true cybernetics. If you require the character to use feats and experience points for cybernetics, you will allow for cyberware without letting players munchkin things up too much. There shouldn't be a feat required for each piece of equipment, a feat for each category of equipment would be sufficient. Categories could be Internal enhancements, Limb enhancements, Sensory enhancements, and Built-in weaponry.
Also Dragonstar has robots and rules for upgrading them that would be useful for cybernetics. Indeed much of the equipment is useful itself.