AnotherDilbert
SOC-14 1K
So, your proposed formula is inconsistent with RAW.Me: 1800
RAW: 2000
The Drive Potential Table is a table, not a linear function.
So, your proposed formula is inconsistent with RAW.Me: 1800
RAW: 2000
You can lead a man to water ...So, your proposed formula is inconsistent with RAW.
The Drive Potential Table is a table, not a linear function.
I've got the rules mysticism thing going. RAW is the tables and nothing else -- these are the only possible drives, and they behave exactly as listed in the table. That's fine.If you don't want the Drive Potential Table, remove it entirely and the lettered drives with it.
Not really -- and that gets to what I really like about the LBB2/3 paradigm: at all tech levels, there is a tradeoff between size and performance; higher tech just pushes out the curve along which those tradeoffs happen. LBB5 doesn't have the size/performance tradeoff -- it's solely driven by TL and budget.What's left is LBB5 with different drive size formulae.
Not great, just about breaks even:LBB:5 states that for sub1000t ships the LBB:2 crew rules should be used.
So the 199t LBB:5 is still a single crewman ship - I wonder how the costs weigh up?
AL-1611111-000000-00000-0 MCr 47,6 199 Dton
bearing Crew=1
batteries TL=12
Cargo=132 Fuel=21,8 EP=1,99 Agility=1
Single Occupancy 132,2 59,4
USP # Dton Cost
Hull, Streamlined Custom 1 199
Configuration Flattened Sphe 6 15,9
Scoops Streamlined 0,2
Jump Drive 1 1 4,0 15,9
Manoeuvre D 1 1 4,0 6,0
Power Plant 1 1 6,0 17,9
Fuel, #J, #weeks J-1, 4 weeks 1 21,9
Purifier 1 6 0,0
Bridge 1 20 1,0
Computer m/1 1 1 1 2
Staterooms 1 4 0,5
Cargo 132,2
Nominal Cost MCr 59,44 Sum: 132,2 59,4
Class Cost MCr 12,48 Valid ≥0 ≥0
Ship Cost MCr 47,56
Crew & High 0 Crew Bridge 1
Passengers Mid 0 1 Engineers 0
Low 0 Gunners 0
Extra SR 0 Frozen Service 0
# Frozen W 0 0 Flight 0
Marines 0 Marines 0
Estimated Economy of Ship Standard
Ship price Down Payment Mortgage Avg Filled
MCr 47,56 kCr 9 511 kCr 198 80%
Expenses per jump Revenue
Bank Cr 95 110 High Cr 0
Fuel Cr 2 189 Middle Cr 0
Life Support Cr 2 000 Low Cr 0
Salaries Cr 2 400 Cargo Cr 104 000
Maintenance Cr 1 902
Berthing Cr 199
Summa kCr 104 kCr 104
Income potential per jump kCr 0
Yearly yield on down payment 0,1%
AL-2611111-000000-00000-0 MCr 48,6 200 Dton
bearing Crew=3
batteries TL=12
Cargo=125 Fuel=22 EP=2 Agility=1
Single Occupancy 125 60,7
USP # Dton Cost
Hull, Streamlined Custom 2 200
Configuration Flattened Sphe 6 16
Scoops Streamlined 0,2
Jump Drive 1 1 4 16
Manoeuvre D 1 1 4 6
Power Plant 1 1 6 18
Fuel, #J, #weeks J-1, 4 weeks 1 22
Purifier 1 6 0,0
Bridge 1 20 1
Computer m/1 1 1 1 2
Staterooms 3 12 1,5
Cargo 125
Nominal Cost MCr 60,73 Sum: 125 60,7
Class Cost MCr 12,75 Valid ≥0 ≥0
Ship Cost MCr 48,58
Crew & High 0 Crew Bridge 1
Passengers Mid 0 3 Engineers 1
Low 0 Gunners 0
Extra SR 0 Frozen Service 1
# Frozen W 0 0 Flight 0
Marines 0 Marines 0
Estimated Economy of Ship Standard
Ship price Down Payment Mortgage Avg Filled
MCr 48,58 kCr 9 717 kCr 202 80%
Expenses per jump Revenue
Bank Cr 97 168 High Cr 0
Fuel Cr 2 200 Middle Cr 0
Life Support Cr 6 000 Low Cr 0
Salaries Cr 5 760 Cargo Cr 100 000
Maintenance Cr 1 943
Berthing Cr 200
Summa kCr 113 kCr 100
Income potential per jump kCr -13
Yearly yield on down payment -3,4%
AL-2611111-000000-00000-0 MCr 32,9 200 Dton
bearing Crew=3
batteries TL=12
Cargo=122 Fuel=30 EP=2 Agility=1
Single Occupancy LBB2 design 122 36,5
USP # Dton Cost
Hull, Streamlined 200 Dt 2 200
Configuration Flattened Sphe 6 10
Scoops Streamlined
Jump Drive A 1 1 10 10
Manoeuvre D A 1 1 1 4
Power Plant A 1 1 4 8
Fuel, #J, #weeks J-1, 4 weeks 1 30
Bridge 1 20 1
Computer m/1 1 1 1 2
Staterooms 3 12 1,5
Cargo 122
Nominal Cost MCr 36,50 Sum: 122 36,5
Class Cost MCr 4,02 Valid ≥0 ≥0
Ship Cost MCr 32,85
Crew & High 0 Crew Bridge 1
Passengers Mid 0 3 Engineers 1
Low 0 Gunners 0
Extra SR 0 Frozen Service 1
# Frozen W 0 0 Flight 0
Marines 0 Marines 0
Estimated Economy of Ship Standard
Ship price Down Payment Mortgage Avg Filled
MCr 32,85 kCr 6 570 kCr 137 80%
Expenses per jump Revenue
Bank Cr 65 700 High Cr 0
Fuel Cr 15 000 Middle Cr 0
Life Support Cr 6 000 Low Cr 0
Salaries Cr 5 760 Cargo Cr 96 000
Maintenance Cr 1 314
Berthing Cr 200
Summa kCr 94 kCr 96
Income potential per jump kCr 2
Yearly yield on down payment 0,8%
Agreed, that is what LBB2 is.I've got the rules mysticism thing going. RAW is the tables and nothing else -- these are the only possible drives, and they behave exactly as listed in the table. That's fine.
AL-1611111-000000-00000-0 MCr 33,3 199 Dton
bearing Crew=1
batteries TL=12
Cargo=123 Fuel=29,9 EP=1,99 Agility=1
Single Occupancy 123,1 41,6
USP # Dton Cost
Hull, Streamlined Custom 1 199
Configuration Flattened Sphe 6 15,9
Scoops Streamlined 0,2
Jump Drive A 1 1 10 10
Manoeuvre D A 1 1 1 4
Power Plant A 1 1 4 8
Fuel, #J, #weeks J-1, 4 weeks 1 29,9
Purifier 1 6 0,0
Bridge 1 20 1,0
Computer m/1 1 1 1 2
Staterooms 1 4 0,5
Cargo 123,1
Nominal Cost MCr 41,64 Sum: 123,1 41,6
Class Cost MCr 8,75 Valid ≥0 ≥0
Ship Cost MCr 33,32
Crew & High 0 Crew Bridge 1
Passengers Mid 0 1 Engineers 0
Low 0 Gunners 0
Extra SR 0 Frozen Service 0
# Frozen W 0 0 Flight 0
Marines 0 Marines 0
Estimated Economy of Ship Standard
Ship price Down Payment Mortgage Avg Filled
MCr 33,32 kCr 6 663 kCr 139 80%
Expenses per jump Revenue
Bank Cr 66 630 High Cr 0
Fuel Cr 2 990 Middle Cr 0
Life Support Cr 2 000 Low Cr 0
Salaries Cr 2 400 Cargo Cr 96 000
Maintenance Cr 1 333
Berthing Cr 199
Summa kCr 76 kCr 96
Income potential per jump kCr 20
Yearly yield on down payment 7,7%
AT-4611111-000000-00000-0 MCr 65,9 400 Dton
bearing Crew=4
batteries TL=12
Cargo=282 Fuel=50 EP=4 Agility=1
Single Occupancy 282 82,4
USP # Dton Cost
Hull, Streamlined Custom 4 400
Configuration Flattened Sphe 6 32
Scoops Streamlined 0,4
Jump Drive B 1 1 15 20
Manoeuvre D B 1 1 3 8
Power Plant B 1 1 7 16
Fuel, #J, #weeks J-1, 4 weeks 1 50
Purifier 1 6 0,0
Bridge 1 20 2
Computer m/1 1 1 1 2
Staterooms 4 16 2
Cargo 282
Nominal Cost MCr 82,43 Sum: 282 82,4
Class Cost MCr 17,31 Valid ≥0 ≥0
Ship Cost MCr 65,94
Crew & High 0 Crew Bridge 2
Passengers Mid 0 4 Engineers 1
Low 0 Gunners 0
Extra SR 0 Frozen Service 1
# Frozen W 0 0 Flight 0
Marines 0 Marines 0
Estimated Economy of Ship Standard
Ship price Down Payment Mortgage Avg Filled
MCr 65,94 kCr 13 189 kCr 275 80%
Expenses per jump Revenue
Bank Cr 131 888 High Cr 0
Fuel Cr 5 000 Middle Cr 0
Life Support Cr 8 000 Low Cr 0
Salaries Cr 8 160 Cargo Cr 224 000
Maintenance Cr 2 638
Berthing Cr 400
Summa kCr 156 kCr 224
Income potential per jump kCr 68
Yearly yield on down payment 12,9%
Not a Scout, too useless for that.LBB5's minimal ship is 100Td, J1/1G. Is it a scoutship? might be, might not -- but there'd be a lot of them.
AL-1611111-000000-00000-0 MCr 24,9 100 Dton
bearing Crew=1
batteries TL=9
Cargo=48 Fuel=11 EP=1 Agility=1
Single Occupancy 48 31,1
USP # Dton Cost
Hull, Streamlined Custom 1 100
Configuration Flattened Sphe 6 8
Scoops Streamlined 0,1
Jump Drive 1 1 2 8
Manoeuvre D 1 1 2 3
Power Plant 1 1 3 9
Fuel, #J, #weeks J-1, 4 weeks 1 11
Purifier 1 9 0,0
Bridge 1 20 0,5
Computer m/1 1 1 1 2
Staterooms 1 4 0,5
Cargo 48
Nominal Cost MCr 31,14 Sum: 48 31,1
Class Cost MCr 6,54 Valid ≥0 ≥0
Ship Cost MCr 24,91
Crew & High 0 Crew Bridge 1
Passengers Mid 0 1 Engineers 0
Low 0 Gunners 0
Extra SR 0 Frozen Service 0
# Frozen W 0 0 Flight 0
Marines 0 Marines 0
Estimated Economy of Ship Standard
Ship price Down Payment Mortgage Avg Filled
MCr 24,91 kCr 4 982 kCr 104 80%
Expenses per jump Revenue
Bank Cr 49 824 High Cr 0
Fuel Cr 1 100 Middle Cr 0
Life Support Cr 2 000 Low Cr 0
Salaries Cr 2 400 Cargo Cr 36 000
Maintenance Cr 996
Berthing Cr 100
Summa kCr 56 kCr 36
Income potential per jump kCr -20
Yearly yield on down payment -10,2%
The best option, at least at lower TLs, is the 199 Dt LBB5 ship with LBB2 drives:
Can potentially make a profit from freight at around kCr 20 per jump of kCr 500 p.a.
Of course, if you want to make money, use a Subbie:
Makes something like kCr 70 per jump or MCr 1.75 p.a.
That's a yield of ~13% on the investment (down payment).
Because refined fuel is EXPENSIVE to keep buying @ Cr500 per ton ... especially when you don't have to.Why does this one have a 9t fuel purifier?
TL-9 minimum size.Why does this one have a 9t fuel purifier?
And again with me and rules mysticism.Agreed, that is what LBB2 is.
Then just accept it, and with it the plethora of published designs. Accept the quirks, such as no Agility-6 in LBB5 combat...
On agility 6 are you referring to powered weapons sucking down the power plant EP below 6 on B5 power allocation?Agreed, that is what LBB2 is.
Then just accept it, and with it the plethora of published designs. Accept the quirks, such as no Agility-6 in LBB5 combat...
Pretty sure, yes. LBB2 power plants can't be rated above 6, so can't make EP above that needed to power a MD-6. Any other EP-using components then drop Agility below 6.On agility 6 are you referring to powered weapons sucking down the power plant EP below 6 on B5 power allocation?
If they are, they're "unfinished alpha test" HG builds.Small craft are different on that point, but the book neglects to mention that it's because they are HG builds.
That's akin to saying that a Hull code: 1 cannot be larger than 100 tons.LBB2 power plants can't be rated above 6, so can't make EP above that needed to power a MD-6. Any other EP-using components then drop Agility below 6.
How to win friends and influence people, eh?Or you can simply look at everything through the wrong end of the telescope ... suit yourself.![]()
Yes, powered weapons, a combat worthy computer, or anything at all that uses power will reduce the power available to the M-drive.On agility 6 are you referring to powered weapons sucking down the power plant EP below 6 on B5 power allocation?