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Highports

Plus anything hydrogen rich, like water, has deuterium as well, so the paradigm works that far at least.
 
Water (well earth's anyway and cometary ice, IIRC) actually is relatively rich in Deuterium - compared to GGs, like Jupiter, which aren't... so IMTU I fiddled with harnessing the neutron and Tritium from D+D fusion to create more D as well as harness the byproducts for D-T, D+He3, etc. (not that the ratios, energy yields would work out in RL) to rationalize using skimmed GGs. Smaller GGs (Ice giants) probably have a higher percentage of D, but worlds and asteroids would likely be a better source.

For a long time this is the model I used - with a rule mechanic that favored water/ice based refueling vs GGs - especially considering something had to be done with the He or whatever byproduct, so not using all the L-Hyd seemed reasonable.
 
Yes, canonically, downports can be subsurface, such as the starport at Leedor on Aramis. (TTA) So are the bases. The landing pads are surface, then elevatored down to the caves. (Whole city is subterranean. Deep subterranean.)
Very nice. Such a set-up (down?) could make a good hidden criminal/pirate base, like Xenon Base in the tv show Blakes 7...
 
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