tbeard1999
SOC-14 1K
I'll go first, I graduated roughly 175th out of a class of 700+ and with respect to this COTI topic, I found the 'cliffnotes' discussion of Mao's Theory (presented earlier) more useful as a referee than all of the (later) minutia about Alexander, Darius and Antiquity combined.
Glad to hear it, since the purpose was to help Traveller referees with a fairly complex (but very exciting, game-wise) undertaking. It was not really intended to be a referendum on guerilla warfare theory (although I stand by my analyses regarding Maoist theory and overlaying the Maoist template on Vietnam and other insurgencies).
Your term is perfect; my post was designed to impart as much useful information as possible to a Traveller ref, in a very short space. Cliff Notes indeed. And well-written Cliff Notes are often a far more useful way to learn about something than just ploughing through the material. You could read dozens of books on Vietnam (for instance) without ever coming across an analysis of the structure of that insurgency.
In general, I assume that most classic Traveller players have more than a passing familiarity with history. After all, Traveller was designed at a time when roleplayers and players of historical wargames (board and miniature) were the same community. This is why I'm comfortable noting historical examples that might be helpful. My own campaigns often feature retellings of historical/literary events. A recent campaign involved a retelling of Heart of Darkness, the Sepoy Mutiny, the Sand Pebbles, and Blackhawk Down. The main political entity in my Commonwealth campaign explicitely evokes Pax Brittannica (while the main bad guys are analogues of the Ottoman Empire and Barbary Pirates). The Rim Squadron is an analogue of the American Asiatic Squadron circa 1920. And so on.
So my players, at least, would find it amusing to hear someone lecture me about history...
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