Yep - without warbots, Viral infections would be less interesting from a Referee's POVOriginally posted by atpollard:
"Warbots" ... and then along comes the 'Virus'.
Works for me.Originally posted by BetterThanLife:
</font><blockquote>quote:</font><hr />Originally posted by Michael Brinkhues:
BTL:
(Not doing another quote, message is complex enough already)
Actually in most systems the Astrin and the Empress are the limit in what you can cram into an APC at a reasonable size. And are not "Stock Vehicles" but T4 and MT both have improved versions of Battledress which would serve just as well as building them. Reasonably comparing Apples to Apples you would be comparing G-Carriers and Grav-Belted infantry in either BD or Combat Armor. The cost is about equal (without including what the troops inside the G-Carrier are wearing.) and they are both from the basic book.If you can design a better Gravbelt/Battledress, I can just as easily design a better IFV or tank. You compare appels (Self designed systems) with peaches (Stock vehicles)
However, the practical differences are 1. the range and 2. how many targets can be engaged at once. The Traveller equivalent of these weapons have equal range for the vehicle mounted system and the Infantry system. You can also, in general get infantry a whole lot closer to the target than you can an APC. Further while that is maximum range, practical range in a built area is about equal. The maximum ranges only really count in nice open fields, and in the Desert. In Traveller most of your combat will not be occurring in nice open deserts or fields.An M203 and an Mk19 are quite different beasts. The M203 (or my old HK69 GraPi) fires a 40x46mm out to 400m at the most, the Mk19 (or the HK GMG/GMW) fire a 40x55 out to 2000m. The HK69 comes in around 2kg, the GMG 60+kg (both loaded and ready to fire)
However in all fairness Mortars have really been obsolete since 1947 when the British developed and deployed the first Counterbattery Radar. The mortar has been reduced to a terrorist weapon fired from within civilian population centers. Counterbattery rounds can be on their way before your mortar rounds land. Though they can be used in a situation where you have Air Supremacy and the other guy can't turn on his radars. However they are cheap, easy to use and easy to carry so they will still be around for a while.</font><blockquote>quote:</font><hr />That indirect fire is not new is quite clear to me. The same with "man portabel" mortars. But I am also aware that "man portabel" is applied to anything that can be lugged around in multiple loads of 20+ kg each (even a 60mm mortar weights 21kg today). Not to mention that someone has to lug around the ammo. I have seen the same mortar (120mm Brandt) deployed from a towed and a tracked chassis. Even so the guys in the tracks where Reservists and the guys with the towed units where active soldiers, deployment and movement was much faster for the M113 based variant (1)
I am not saying that the ADA vehicle can't shoot anything down. I am saying that they are not and have not proven themselves effective on the modern battlefield. They are ineffective against fast movers. They pretty much have to catch a Helicopter by surprise. When they have been used in combat, they haven't given a good accounting of themselves. (And the Iraqis had scores of modernized ZSUs during Desert Storm and happened to find some more between the two conflicts.) You can put it down to bad training if you like, or improper use of terrain, or whatever, but AAA hasn't really been very effective since WWII and in the modern era AAA has been shown to do more collateral damage to the area it is protecting than to enemy aircraft. The US ditched the SGT York, which shared components with the Gepard, because it wasn't a practical weapon system that didn't hold up well in testing, especially for its cost. Whether the Gepard would work under modern combat conditions has never been tested. Personally I think it will have many of the issues that the Sgt York had and certainly wouldn't be easy to keep in ammo. (It carries about 20 seconds of ammo as I recall.)</font><blockquote>quote:</font><hr />On AA-tanks: The US is about the ONLY nation not to build a new / upgrade a current (Sgt. York never worked) AA-tank. And a mobile AA-tank is not equal to a SA-2 site, those beasts actually can fire on the move and they CAN attack Apaches. Been there, seen AH64 meet Gepards during an exercise. Poor Indians. Not to mention that most modern systems have optical seekers too. Same with mobile SAM systems that most nations have and modernise/introduce new regularly
But so will a 25mm which has a higher rate of fire. In fact so will a 12.7mm. There is no practical difference for that use between the weapons. (With the exception that a 12.7mm will likely only be able to de-track a tank.) And you can carry significantly more 25mm or 12.7mm ammo in the same amount of space.</font><blockquote>quote:</font><hr />50mm does not do much to a tanks frontal armor. It might hurt the back or sides. It will surely hurt vehicles, buildings and battledress. Not to mention a high rate of fire
Actually the Iraqis had SA-12s. Got some more between the two conflicts as I recall as well. (The UN inspection team reported a large supply of SA-12 engines which the Iraqis were using to build ballistic missiles.) I have seen the specs on the SA-12 it doesn't impress me in an Air Defense role. In fact the Iraqis, for Desert Storm had some current (at the time) Hawk systems which were used during Desert Storm. So saying they had no modern systems isn't even close. For Desert Storm they had the latest generation of Soviet equipment and managed to pretty much rearm in the 9 years in between.</font><blockquote>quote:</font><hr />The Iraq System actually was OLDER than the B52 and unlike the BUFF was not modernised. The Iraq might have known what the US will do but they had no source of advanced weapons. Thinks will look different if the BUFF will ever have to go up against an SA-300 (SA-12 Giant) Expect a lot of scrap metal dropping from the sky.
If you are staying above 5000M you are avoiding shoulder fired SAMs, SA-7, SA-14, Stingers and equivalent. If you have to avoid the bigger stuff you stay on the deck.</font><blockquote>quote:</font><hr /> And those beasts are mobile. Look at NATO vs. Serbia for the amount of fear modern mobile SAM put into flyboys, they stayed above 5000m to avoid those(2)
Yes it helps, but the loss of turrets and vehicles brewing up on a regular basis under tank fire means that it isn't all that effective. (T-72 and T80 taking M-1 fire, Hellfires and other ordinance.) Challengers, Leopard IIs and M1s might be different, but since M-1s and Challengers that have seen combat don't generally get penetrated in the first place it is difficult to tell how effective that would be. (During Desert Storm the US lost 3 M-1 tanks to enemy action. None due to anti-tank fire.)</font><blockquote>quote:</font><hr />Spalling is something at least partially countered in modern tanks due to hull construction, kevlar liners etc. And tank design coupled with armored bodysuits (Combat Environment Suit i.e) can do a lot
And is likely to keep going on. Which was my point. Armor doesn't retain an advantage over the long haul. Anti-Armor weapons vs armor go through cycles where one will do better than the other. And they are generally closely matched. Traveller doesn't maintain this within the rules.ERA vs. Tandem Warheads is a race that is still going on. The Russians developed better ERA and added active ATGM defence systems (ARENA/SHTORA)
Under what ruleset? Vehicles have never mounted hardpoints to carry starship weapons in any version of Traveller I have seen. (It is one of the definition differences between a small craft and a vehicle.) Further Vehicles don't carry the sensors with the range to detect Starships in Far Orbit and beyond. (The sensor suites have more volume than a Tank.)And as for the Starship: I can mount some nice Ground-Orbit missiles on the tank, shooting back at the starship. And I can use Neutrino sensors just as well, actually better since the ship has less to hide
M113 have never been considered a tank by anyone's standard.</font><blockquote>quote:</font><hr />(1) German "Type 1" Jäger Batallions used 4x4 Trucks and towed mortars, "Type 2" used M113 Personal Transport Vehicles (M113 are NOT tanks by german standards) and the 120mm variant of the M106
I assume "1. Gulf War" is "Desert Shield/Desert Storm" for you, not Iran-IraqOriginally posted by BetterThanLife:
The Hawks were recent versions (In 1991) as they were taken intact from the Kuwaitis.
I did some research and I may have been mistaken about the SA-12 engines. They may have been SA-2 engines. In either event they were imported after the first gulf war.
Towed behind I have seen, mounted in an SdKFz 250/251 "APC" I know at least 81mm. Any pictures from a 120mm firing of a truck? And how did they re-enforce the bedding? Judging by the way a 120mm Brandt dug in it's baseplate I'd say there is quite some stress involved?120mm Mortars have been mounted on Trucks since WWII The British, Germans and Russians all used them during WWII.
That's why I suggested INS as an alternate, the system is continually tracking (but a bit more complex). The beast has a bigger error over time but does not need an alingment. BTW: How long does it take? I have read that modern Self-Propelled Howitzers can do the Stop-6rounds-run number in about 60seconds (PzH 2000)Mortars have quite a bit less range and easier to track trajectory than other artillery, making them quite a bit more susceptible to counterbattery fire.
.50 Standard AP ammo will penetrate in excess of 1" of armor plating which is sufficient to cut tracks on armored vehicles. (SLAP is supposed to be more than twice as effective.) (So will any of the LAW style weapons.) As for survivability of such a firing position that would depend on terrain and the actual firing position. (And the ease of locating said firing position.)
You are correct there are newer Guided Mortar shells, I forgot about them as range of mortars has been short enough that ATGM's are more of a concern. Though there is now a 120 mm mortar that does offer a decent range advantage over a Hellfire.
Accuracy of Artillery is actually quite important. While GPS is good, it does require you to sit for a moment to get an accurate reading. (When I was in the Artillery was using 12 digit Grid Coordinates for locating guns, which is within .1 meters or your actual position.) Yes, artillery is an area effect weapon, but you want it to be as accurate as possible after all you don't really want your TOT barrage to miss the crossroads. A minute of an angle is an roughly 3cm at 100m. You are firing several KM away with an artillery barrage.) You may not need to hit the bullseye at that range with artillery but you still need to hit the board. There are lots of measurements involved in firing artillery, Rounding errors already cause issues. Location of the firing unit is one where you have the most control over the measurement.
I once watched the movie with two tankers (one a WWII Panther Commander, one a BW Leopard I commander) and they had some choice comments both on the Tiger as well as on it's commander. Non where nice. It's a movie(2) and SS-Goons are not the same as capabel soldiers.Battledress troops have stabilized weapons just like armored vehicles do. (In fact in Traveller all troops, not just Battledress troops get the advantage of stabilized weapons, after a certain TL, Rulesystem dependent as to which TL exactly.)
But how do you fit that Grav APC down that 1.5m hallway? (Kind of like the Tiger in Kelly's Heros in the alley. It fit down the alley but couldn't shoot the Sherman behind it because they couldn't rotate the turret.)
I didn't say they were useless in Urban combat. Though they are definitely less useful. They are more vulnerable and they loose most of their advantage. Now put a roof over their heads and their usefulness goes way down.Originally posted by atpollard:
If vehicles are so useless in urban combat (the basic assumption behind all of your arcology comments), why does the nightly news from Iraq show US patrols as 4 men walking through the city with an armed & armored Humvee driving along side.
(There may actually be more than 4 men in the patrol, but there always seems to be 4 men walking in front of the camera man.)
Why do modern armies deploy vehicles and infantry together in urban environments? The vehicles cannot travel thru alleys or doorways. The weapons on the vehicles are probably available as a 'man portable' squad weapon. Yet there they are. They must serve some purpose.
What is the purpose of a vehicle in modern urban warfare? Why will this purpose be unnecessary in future wars? Please, help me to understand.
Originally posted by Michael Brinkhues:
The place where combat takes place is IMHO still debateabel as the idea what tainted is remains debatabel. The same with where a merc unit will operate or not.
What part of that is debatable? The requirement of a filter mask for survival, means just that, you can't breath the air and survive. Further it also means things like plants and other things that live in that environment will be toxic. If an apple orchard got sprayed with a chemical agent, could you safely eat an apple from it?From LBB3 page 9.
Atmosphere: The various atmosphere types require specific personal equipment for survival and protection.
No atmosphere and trace atmosphere require use of a vacc suit..
Tainted atmospheres require the use of filter masks.
Very thin atmospheres require the use of compressors to insure sufficient oxygen to breathe.
The tainted very thin atmosphere requires a combination respirator/filter mask for survival.
Thin, standard, and dense atmosphere are breathable without assistance.
Exotic atmospheres require the use of oxygen tanks, but protective suits are not required.
Corrosive atmospheres require the use of protective suits or vacc suits.
Insidious atmospheres are similar to corrosive atmospheres, but will defeat any personal protective measures in 2 to 12 hours.
Much of that changed after the fall of the Soviet Union. Everything was for sale. The information I had, at the time, was that they had the latest upgrades to the ZSU-23-4 for many of them, especially those in key positions and serving with the Republican Guard. Sadam was concerned about the USAF and the IAF, and took steps to build, what he thought was the best air defense that he could buy. The tanks in the Iraqi inventory varied from old T-54 export version, through the T-80 with all the bells and whistles.Question: What upgrades did the Iraqui Shilkas get? What version (there are at least 3 used by the WP plus export variants) where they using initially?
Please remember that the Arabs got mostly dumbed down export variants like the T72S (no missile, no thermal) badly upgraded (NVG instead of Thermal)
Again, using Adventure 7 as a canon example, it takes place entirely on a planet with a tainted atmosphere. The village the PC's attack in the first scenario is described as a fairly typical terran village -- dispersed structures, not an archology. Open-topped Air/Rafts are used by both the rebel forces and the mercenaries (though the latter are in combat armor). One of the scenarios involves a multi-day hike from the village to the starbase.Originally posted by BetterThanLife:
You served in the army, how comfortable is wearing a filter mask (aka. Gas Mask, or NBC Mask) over long periods of time? You can't really eat in that environment, drinking is a royal pain. Just walking is annoying.
Most activities in this environment will be indoors. (With full airlocks to get there and decontamination.) Your communities will be enclosed where possible and especially where tech level allows it. All your agriculture will be indoors. The soil used for it will be carefully decontaminated or imported.
still quite a range there. maybe the air is immediatly toxic - breath it once and fall over dead. maybe the air is toxic over time - breath it continuously for ten years and get lung cancer. airlocks and sealed face masks won't always be necessary, simple overpressurization using filtered air would often be sufficient.The requirement of a filter mask for survival, means just that, you can't breath the air and survive.
doesn't necessarily follow at all. say for example the atmospheric "taint" is simply a presence of 4% carbon dioxide. humans can't live in that, but they could eat any terran food grown in it.Further it also means things like plants and other things that live in that environment will be toxic.
still quite a range there. maybe the air is immediatly toxic - breath it once and fall over dead. maybe the air is toxic over time - breath it continuously for ten years and get lung cancer. airlocks and sealed face masks won't always be necessary, simple overpressurization using filtered air would often be sufficient.</font>[/QUOTE]Actually in that situation Filter Masks wouldn't be required for survival, just medical attention. Since Filter Masks are required for survival that says to me that, at a minimum after a few minutes of exposure you are at least going to get sick.Originally posted by flykiller:
</font><blockquote>quote:</font><hr />The requirement of a filter mask for survival, means just that, you can't breath the air and survive.
doesn't necessarily follow at all. say for example the atmospheric "taint" is simply a presence of 4% carbon dioxide. humans can't live in that, but they could eat any terran food grown in it. </font>[/QUOTE]Actually a high concentration of CO2 or CO for that matter would qualify as Exotic not Tainted. Filter masks can't block Carbon Dioxide or Carbon Monoxide, or they would also block air. In that atmosphere you would have to actually carry Air. (Which is the requirement for Exotic Atmosphere.) Granted you could eat food grown outdoors in that, but you would definitely need something other than a filter mask.</font><blockquote>quote:</font><hr />Further it also means things like plants and other things that live in that environment will be toxic.
Originally posted by SgtHulka:
I'm less sure about that. Humans can't breathe water, but we eat seafood. There's various crop plants humans eat which are actually actively poisonous without prior preparation (like taro root, for instance).Youre comment about what the heck you would eat is well-taken. I have no idea. A planet of hundreds of millions can't expect to import all its food from off-planet. I've got to assume that there are some edible plants that can survive the tainted atmosphere and provide non-poisonous nutrition.
An atmospheric taint doesn't necessarily have to make something inedible, either. Perhaps there's lifeforms that filter out the taint so it's never introduced to their edible parts. Or like fugu it's not harmful even over the long-term provided it's prepared with care. Perhaps it's like the Vilani method - local life might have various poisons in them, but perhaps relatively simple methods of preparation, such as soaking, fermenting (perhaps in engineered bacteria which feed on the poisons and neutralize them), sun-drying, and so on will eliminate the poisons.
the lines you quoted earlier don't say that. they say that unspecified equipments are generally necessary for survival and protection. they then go on to specify by name that vacc suits and compressors are for survival in thin or zero atmospheres - one immediately understands why - but about filter masks they only say they're "required". they don't say how immediately or exactly why or what "taint" is or, even, if "taint" is deadly. surely there are gradations and kinds of "taint"? of course one may insist that no, "tainted" necessarily means immediately deadly in all cases, but there is no need or requirement that it be so, and certainly no basis.Since Filter Masks are required for survival
(well at least sometimes the food is edible now.) for CO2, no, rebreathers or CO2 scrubbers would suffice. surely these would qualify as "filter masks"? and as a matter of fact, yes, there are CO filter masks.Actually a high concentration of CO2 or CO for that matter would qualify as Exotic not Tainted. Filter masks can't block Carbon Dioxide or Carbon Monoxide, or they would also block air. In that atmosphere you would have to actually carry Air.
Yep, that was what I have in mind for Earth in my next (non-OTU) near-future ATU attempt. Technically breathable for the short term, and you could possily breath it for several decades without suffocating, but it's so polluted that, if you live outside of the arcologies or domes (and if you don't use a filter-mask outside), you'll have a high chance of suffering from respiratory illnesses and a high probability of cancer. In other words, it's like smoking several large packets of cigarettes a day for your whole life. Atmosphere 7, making Earth Industrial - which, in that ATU, it is: largest workforce in known space and massive industrial infrastructure.Originally posted by Michael Brinkhues:
IMHO the Smog-filled air of 1950s/60s Ruhr-Valley before CDU/SPD did the "Clear Sky over the Ruhr" program would easily qualify as tainted. Miners working for the RAG in the Ruhr Valley died earlier/suffered more breath-related illnesses than Workers for the PAG mines in Westfalia or RAG mine in Ahlen, their children had a higher chance to get breath-related illnesses etc. You could not dry washing outside during smok days and plant-life was affected. This would also explain low tech (below TL9) worlds with decend populations and tainted athmosphere.
So a tainted atmosphere by definition requires a filter mask. In some standard atmospheres it might be nice to have a filter mask, but it isn't required.Atmosphere: The various atmosphere types require specific personal equipment for survival and protection.