This is not a ship question, but I thought I would bring it here as this group seems to be the most gear oriented.
I got a bunch of MT stuff from an old friend over Thanksgiving, including 101 Vehicles, and finally got a chance to go through it over the last few days. One thing I was looking at the design system and realized that armor valuses are for all aspects of the vehicle. That seems fine for most civilian vehicles, but combat vehicles are usually front heavy on armor. I was thinking of using a multiple system to get the armor value for the following
Front: 2.5
Side: .75
Rear: .25
Top: .10
Belly: .05
If this basic multiple works, then I'd have to convert it to a log system to get the actual armor values.
Is this worth the effort or would it be better to just wing it if it comes down to it?
All thought apriciated,
Rob
I got a bunch of MT stuff from an old friend over Thanksgiving, including 101 Vehicles, and finally got a chance to go through it over the last few days. One thing I was looking at the design system and realized that armor valuses are for all aspects of the vehicle. That seems fine for most civilian vehicles, but combat vehicles are usually front heavy on armor. I was thinking of using a multiple system to get the armor value for the following
Front: 2.5
Side: .75
Rear: .25
Top: .10
Belly: .05
If this basic multiple works, then I'd have to convert it to a log system to get the actual armor values.
Is this worth the effort or would it be better to just wing it if it comes down to it?
All thought apriciated,
Rob