<BLOCKQUOTE>quote:</font><HR>Originally posted by SilentG:
Has anyone here added new races and professions to their traveller campaign?
If so how did you go about?<HR></BLOCKQUOTE>
I haven't done new races but new careers are easy. Figure out what kinds of skills a person from that background might be exposed to and stick them in the skill charts. Come up with names for the ranks and mustering out benefits and your in. The easiest is usually modifying already published material. Just decide what changes you need to make to the nearest published career. Viola! Simplicity itself.
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I am increasingly of the opinion that RPGs are by the nature of their creation subjective phenomenon. due to the interaction between game designers, game masters, and game players all definitions, rules, settings, and adventures are mutable in acordance with the uncertainty principle as expounded by Heisenburg. This is of course merely my point of view.
David Shayne
[This message has been edited by DaveShayne (edited 09 July 2001).]
[This message has been edited by DaveShayne (edited 09 July 2001).]