From the CT LBBs 4-7 conversion to MT thread.
The text below represents adding a partial streamlining column and splits configuration 1 into 1n and 1w. The text below has largely been kept in tack from what Major B/Don M wrote as I'm a math person, not a writer.
I strongly believe that we can add to but should not change the values on the table. For example, I have no problem adding a 1w row and entering reasonable value - it doesn't change any existing ship plans. Also, I don't have a problem including the partial streamline column as it doesn't change any existing designs. I don't think we should change existing values in the table unless we know they are actual mistakes: Disk/Dome Airframe should be x 3.0 not x 0.5 for example. I don't have a problem changing a -- to a x 1.0 for clarity. I think one should justify changing a NA to a value in the table, for example if you want to fly an airframe box and you believe the price mod should be x 10.9 just give your rational.
Thanks for your input.
-Swiftbrook
The text below represents adding a partial streamlining column and splits configuration 1 into 1n and 1w. The text below has largely been kept in tack from what Major B/Don M wrote as I'm a math person, not a writer.
I strongly believe that we can add to but should not change the values on the table. For example, I have no problem adding a 1w row and entering reasonable value - it doesn't change any existing ship plans. Also, I don't have a problem including the partial streamline column as it doesn't change any existing designs. I don't think we should change existing values in the table unless we know they are actual mistakes: Disk/Dome Airframe should be x 3.0 not x 0.5 for example. I don't have a problem changing a -- to a x 1.0 for clarity. I think one should justify changing a NA to a value in the table, for example if you want to fly an airframe box and you believe the price mod should be x 10.9 just give your rational.
Thanks for your input.
-Swiftbrook
Code:
[FONT=Calibri][B] [U]Table 5: Craft Configuration & Streamlining[/U][/B][/FONT]
[B][I][FONT=Calibri] [U]Configuration[/U] [U] Streamlining [/U][/FONT][/I][/B]
[FONT=Calibri] Hull Wt Price (Price Mods)[/FONT]
[FONT=Calibri] [U]Type[/U] [U]Configuration[/U] [U]Mod[/U] [U]Mod[/U] [U][COLOR=#0070c0]USL[/COLOR][/U][COLOR=#0070c0] [U]PSL[/U] [U]SL[/U] [U]AF[/U][/COLOR][/FONT]
[FONT=Calibri] 0 Open Frame x 0.5 x 0.5 x 1.0 NA NA NA[/FONT]
[FONT=Calibri] 1n Needle [COLOR=#0070c0]x 1.0[/COLOR] x 1.2 NA [COLOR=#0070c0]x 0.8 [/COLOR]x 1.0 x 1.5[/FONT]
[FONT=Calibri] 1w Wedge [COLOR=#0070c0]x 1.0 x 1.1 x 0.8 x 1.0 x 1.25 x 1.5[/COLOR][/FONT]
[FONT=Calibri] 2 Cone [COLOR=#0070c0]x 1.0[/COLOR] x 1.1 NA [COLOR=#0070c0]x 0.8[/COLOR] x 1.0 x 2.0[/FONT]
[FONT=Calibri] 3 Cylinder [COLOR=#0070c0]x 1.0 x 1.0[/COLOR] x 1.0 [COLOR=#0070c0]x 1.1[/COLOR] x 1.2 x 3.0[/FONT]
[FONT=Calibri] 4 Box [COLOR=#0070c0]x 1.0[/COLOR] x 0.6 x 1.0 [COLOR=#0070c0]x 1.2[/COLOR] x 1.5 NA[/FONT]
[FONT=Calibri] 5 Sphere x 0.8 x 1.5 NA [COLOR=#0070c0]x 0.8[/COLOR] x 1.0 NA[/FONT]
[FONT=Calibri] 6 Dome/Disk x 0.9 x 1.2 NA [COLOR=#0070c0]x 1.5[/COLOR] x 2.0 x 3.0[/FONT]
[FONT=Calibri] 7 Irregular x 0.9 x 0.5 x 1.0 NA NA NA[/FONT]
[FONT=Calibri] 8 Planetoid NA NA x 1.0 NA NA NA[/FONT]
[FONT=Calibri] 9 Buffered NA NA x 1.0 NA NA NA[/FONT]
[FONT=Calibri][I]NA = Not Available[/I]: [/FONT]
[FONT=Calibri][I][COLOR=#0070c0][u]USL =[/COLOR][/I][I] Unstreamlined[/u][/I]: No attempt has been made to streamline the hull. Many protrusions and irregularities exist[/FONT]
[FONT=Calibri][COLOR=#0070c0]across exterior surface areas that[/COLOR] significantly [COLOR=#0070c0]increase drag at high speeds[/COLOR], making it difficult or impossible to[/FONT]
[FONT=Calibri][COLOR=#0070c0]enter or operate in an [/COLOR]atmosphere. [COLOR=#0070c0]An unstreamlined space ship or starship may not enter any part of a Very[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]Thin (2) or heavier atmosphere for any reason.[/COLOR][COLOR=#0070c0]Vehicles with an USL hull cannot exceed a speed of [/COLOR][COLOR=#c00000]300[/COLOR][COLOR=#0070c0] kph ([/COLOR][COLOR=#c00000].5 *[/COLOR][/FONT]
[FONT=Calibri][COLOR=#c00000]Vac[/COLOR][COLOR=#0070c0]) while in a Standard (6) or heavier atmosphere.[/COLOR][/FONT]
[FONT=Calibri][I][COLOR=#0070c0][U]PSL = Partially Streamlined[/U][/COLOR][/I][COLOR=#0070c0]: The significant protrusions and irregularities of the hull’s surface have been[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]addressed with cowlings or fairings, reducing the drag coefficient of the hull. However, the hull design still[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]either produces too much friction or lacks the structural strength to survive flight in a normal atmosphere. A[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]partially streamlined space ship or starship can land on planets with atmosphere 0 or 1 and can skim fuel from[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]gas giants. PSL ships and craft can function and maneuver in the upper atmosphere of worlds with an[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]atmosphere of Very Thin (2) or heavier, but they may not land or operate in the lower atmosphere of such worlds[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]due to the friction stresses encountered upon atmospheric entry. Vehicles with a PSL hull cannot exceed a speed[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]of [/COLOR][COLOR=#c00000]650[/COLOR][COLOR=#0070c0]kph ([/COLOR][COLOR=#c00000].67 * Vac[/COLOR][COLOR=#0070c0]) while in a Standard (6) or heavier atmosphere.[/COLOR][/FONT]
[FONT=Calibri][I][U]SL = Streamlined[/U][/I]: [COLOR=#0070c0]A streamlined hull is designed from the start to increase performance in an atmosphere,[/COLOR][/FONT]
[FONT=Calibri]although the [COLOR=#0070c0]hull shape and surface are not necessarily designed to provide lift and/or control flight as an[/COLOR][/FONT]
[FONT=Calibri]airframe[COLOR=#0070c0] hull does[/COLOR].[COLOR=#0070c0]A streamlined space ship or starship still relies on thrust provided by the maneuver[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]drives to maintain flight while the streamlined hull reduces friction, allowing greater freedom of maneuver[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]A streamlined space ship or starship can function and maneuver in the atmosphere of any world, including[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]take-off, landing, and wilderness refueling. However, SL ships and craft are still not as maneuverable as[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]airframe designs; maximum allowable speed in a Standard (6) or heavier atmosphere is 1,600 kph. Vehicles[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]with a SL hull cannot exceed a speed of [/COLOR][COLOR=#c00000]1,200[/COLOR][COLOR=#0070c0]kph ([/COLOR][COLOR=#c00000].75 * Vac[/COLOR][COLOR=#0070c0]) while in a Standard (6) or heavier atmosphere.[/COLOR][/FONT]
[FONT=Calibri][I][U]AF = Airframe[/U][/I]: [COLOR=#0070c0]An airframe [/COLOR]hull has been designed for high performance in an atmosphere[COLOR=#0070c0], with a hull shape[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]providing lift and adjustable control surfaces increasing maneuverability[/COLOR]. [COLOR=#0070c0]An airframe space ship or starship[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]can operate in any atmosphere as streamlined can, but can also land unpowered and perform combat[/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]maneuvers in an atmosphere. A craft with an airframe hull may use its full acceleration [/COLOR][COLOR=#c00000]5000?[/COLOR][COLOR=#0070c0] ([/COLOR][COLOR=#c00000].9 * Vac[/COLOR][COLOR=#0070c0]) [/COLOR][/FONT]
[FONT=Calibri][COLOR=#0070c0]rating within an atmosphere.[/COLOR][/FONT]
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