beowulf2044
SOC-12
SORAG offered some unusual espionage items slanted toward the Zhodani. Scouts and Assasins offered a character generation package for an Assasin type, along with deckplans to a Serpent Class Scout. Merchants and Merchandise had some unique 'goodies' that were player oriented.
The only thing I didn't understand was why they bothered to produce two Sectors; The Beyond and Vanguard Reaches. I mean, geeze! Two?! How many planets can the average Traveller group get kicked off of, and how fast can they do it? I'd have been happier with one Sector with more content.
But that was long ago and far away.
The only thing I didn't understand was why they bothered to produce two Sectors; The Beyond and Vanguard Reaches. I mean, geeze! Two?! How many planets can the average Traveller group get kicked off of, and how fast can they do it? I'd have been happier with one Sector with more content.
But that was long ago and far away.