Originally posted by daryen:
For CT stuff, you can get:
- The Adventures Reprint, as half of the adventures take place in the Spinward Marches.
- The Traveller Adventure, which describes a single subsector of the Spinward Marches.
- The Supplements Reprint, which contains a lot of Spinward Marches information in supplements 3, 8 and 11.
- The Spinward Marches Campaign, which as mentioned above, is pricey to obtain.
Agreed.
As has been noted, the Traveller Adventure is all about the Aramis Subsector and gives a lot of canon detail about the planets and goings on there. I've never run it but it is *full* of crunchy ref bits suitable for bedtime reading
IMHO, properly run (i.e. a lot of fleshing out by the Ref), Twilight's Peak can be the soul of the Marches. Lots of great ideas in there and a nice backdrop for little side adventures wilst trying to get at the heart of the big mystery.
The Spinward Marches Campaign is set in the aftermath of the Fifth Frontier War and contains a lot of info on the war.
Materials in Spinward Marches Campaign and Suplements 8 and 11 provide a *lot* of historical background for the Marches.
If you are approaching the subsector cold, the easiest thing to do is just get GT:Behind the Claw. While it does have a large number of inconsistencies, most are minor. And if you don't know what they are, there is no reason to care. BtC is the most comprehesive description of the Marches available today.
Yes, but you want to be careful with BtC as it contains spoilers for almost ALL of the CT stuff mentioned above. Don't let your players have free reign with BtC if you're planning on running any of the CT adventures.
With that caveat and the concerns about errata etc. in hand BtC is a great resource for the time strapped ref.
I'd also add that the JTAS reprints, especially the first one (JTAS 1-12) are really essential if you're looking to recapture that '80's Classic Traveller Flavour(TM). The writeup of Victoria from JTAS2, early Contact! articles on the Vargr, Zhodani and Aslan (you can skip these if you have the appropriate Alien modules or GT:Alien supplements) and some of the Amber Zones (esp. 'Foodrunner' and 'Dagger at Efate') stand out for me. The special issue on the 5th Frontier War is kinda cool to have around if you're planning on taking your players through plunging the Marches into war.
JTAS also has Contact! articles on the Sword Worlders and Darrians, but I can't recall if they're in Vol 1 or 2 of the reprints.
HTH
theSea