1) According to Book 8, a robot could sustain VOLUME/5 hits before being disables, and VOLUME/2 hitsbefore being destroyed. I was trying to build a RoboTank when it occured to me - a Chassis D robot (3,000 Liters) requires 600 hits (!) just to be disabled - which means, that on avarage, you'll have to shoot it 20 times with a PGMP to disable it! Seems quite... unbalanced.
2) Book 8 declares that "more ammo could be added to a robot, requiring more space" or something like that (I don't have the book near me right now). However, it does not say how much space the ammo requires. Any house rules in this regard?
3) Small military/security robots seem quite cost-ineffective; my Chassis 3 (50 Liters) Sentry Gun, costing about 43,000 Cr (I'll post the stats in a few days), takes only one little-better-than-avarage firearm hit to be diabled, and about two or three more to be destroyed - a damn expensive gun, that is.
2) Book 8 declares that "more ammo could be added to a robot, requiring more space" or something like that (I don't have the book near me right now). However, it does not say how much space the ammo requires. Any house rules in this regard?
3) Small military/security robots seem quite cost-ineffective; my Chassis 3 (50 Liters) Sentry Gun, costing about 43,000 Cr (I'll post the stats in a few days), takes only one little-better-than-avarage firearm hit to be diabled, and about two or three more to be destroyed - a damn expensive gun, that is.