Supplement Four
SOC-14 5K
I'm curious about the process of skimming fuel at a gas giant. I know the ship must be fitted with fuel scoops and a fuel purifier, and basically, the ship is piloted deep into the atmosphere, with the scoops open, scooping in hydrogen.
How long does it take? I think I recall some scoop times in one of the supplements or adventures (maybe Trillion Credit Squadron? Or maybe Leviathan?).
In 1981 CT, it seems that fuel purifiers are part of the Jump Drive, right? They had to be purchased separately in the first version of High Guard--I think.
I guess it's not a too dangerous process since I don't recall seeing any CT rolls (I remember MT's SOM has a roll) to complete the skimming.
I'm guessing the ride can be like an airplane going through a bad storm, with lightning and a bumpy ride. Or, it can be smooth.
How about processing time for the fuel? How long before the ship can jump? How much time does a ship that is skimming fuel from a GG hang around the GG?
Oh, and diving too deep into the atmosphere of the GG must pose a problem for some ships in that, at a point, the ship cannot again attain escape velocity.
What are your thoughts on this?
EDIT: This could be one of those tasks that requires no roll but does require skill. Say, Pilot-1 required to skim.
How long does it take? I think I recall some scoop times in one of the supplements or adventures (maybe Trillion Credit Squadron? Or maybe Leviathan?).
In 1981 CT, it seems that fuel purifiers are part of the Jump Drive, right? They had to be purchased separately in the first version of High Guard--I think.
I guess it's not a too dangerous process since I don't recall seeing any CT rolls (I remember MT's SOM has a roll) to complete the skimming.
I'm guessing the ride can be like an airplane going through a bad storm, with lightning and a bumpy ride. Or, it can be smooth.
How about processing time for the fuel? How long before the ship can jump? How much time does a ship that is skimming fuel from a GG hang around the GG?
Oh, and diving too deep into the atmosphere of the GG must pose a problem for some ships in that, at a point, the ship cannot again attain escape velocity.
What are your thoughts on this?
EDIT: This could be one of those tasks that requires no roll but does require skill. Say, Pilot-1 required to skim.