That is an offensive design strategy, which rewards shear numbers given identical opponents. A Civil War scenario. An alternative strategy is to increase your vessels relative survivability to your opponent. The OP raises the extreme position where a single fighter is immune to opponent fighters that are only capable of killing freindlies.
I've toyed with several builds for fighters that pack enough firepower to slug it out with a ship several times their mass, and shrug off anything short of particle beams, and rail guns....it's possible..and with radiation shielding particle beams become less of a threat....
but to do this I had to boost their tonnage up to the point they were almost as large as a proper starship, and were damned expensive. which leads to the limitations that often lead to warships being offense heavy, and defense light...
Bear with me.....
In Traveller massive warships with armor and firepower to spare rule the day....it takes the focused firepower of multiple destroyers to severely damage a major vessel...so Heavily armored warships rule the day. Since evidently someone rounded up all the bean counters and shot them in the head....
Under Traveller rules armor is 20-50% of the main hulls cost...for one layer of armor..which gets bloody expensive...shields and screens...also very expensive...Internal bulkheads, reinforced hull/structure..etc..all add Mcr to the price tag..
If a bean counter got involved he'd be bleeding out the ears at the price tag f ship which had enough armor and other defenses to survive a hit from it's own main battery unscathed.
the primary role of a warship is to DESTROY the enemy before they are destroyed....to do this heavy weapons and massive main guns once ruled the sea..while armor and defenses were layered on as an afterthought in many cases...See Hood with it's faulty deck armor..and lets not forget the
"there seems to be something wrong with out bloody ships today"Battlecruisers of Jutland. fast heavily armed, and thinly armored compared to dreadnoughts.
Now while there were solid reasoning behind the glass jawed Battle cruisers one of the driving motives was cost, the massive turbines, and horrendous fuel expense of battleships made it hard to justify large numbers of them when a country was not at war...and when war came the resources of a single battleship could build squadrons of destroyers.
So bean counters either directly, or indirectly, lead to a generation of heavily armed poorly defended warships that go their...hats...handed to them when they engaged larger more protected warships that could absorb the pounding the Battlecruisers dished out and return massive firepower of their own.
The economics of war isn't a limiting factor in most games, players..., setting on a throne formed from the severed skulls of fictional bean counters... get to pick their big hitters and layer on as much armor as they want resulting in truly impressive Monsters.... the opposing player with equal resources, and is own bean counter furniture...does the same.
their battles tend to run into Big ship slugging matches that are favored by the rules, and mechanics of the various games. Lets face it one 100Kton Behemoth can ignore most lighter ships.
it's armor, screens, and internal reinforcements, make the massed firepower of a destroyer or lighter cruiser an annoyance, to be swatted from the battle-space with a single focused attack....
long story short...Under practical conditions where you would have to fight through a dozen committees, and three Senate reviews, of a Typical big ships budget...heavy firepower, and light defenses are going to be more common....
you can see some Senator/ducal adviser.. trying to make his bones Standing up and asking..If you have screens why do you need to spend Millions on armor that will never be touched by hostile fire..we could spend that on(.insert pet public relations inspired project here)
In games, where Players get to build ideal ships optimized to the Nth degree...heavy armor, heavy guns, high maneuver speeds rule the day and everything lighter had better un for it's pitiful life.