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Starships

As with many here, @magmagmag , your illustrations are the absolute image of my Traveller universe. I do have one request: when you eventually get around to doing the Dragon-class System Defense Boat (Traders & Gunboats), I request you include one image based on the "SDB ready for launch" image on page 33 of JTAS #9. I absolutely love how you reproduce classic Traveller black-and-white line-drawn images in beautiful 3D renderings! Thank you for the great inspiration!
 
I request you include one image based on the "SDB ready for launch" image on page 33 of JTAS #9.
s4XumEq.png
 
As with many here, @magmagmag , your illustrations are the absolute image of my Traveller universe. I do have one request: when you eventually get around to doing the Dragon-class System Defense Boat (Traders & Gunboats), I request you include one image based on the "SDB ready for launch" image on page 33 of JTAS #9. I absolutely love how you reproduce classic Traveller black-and-white line-drawn images in beautiful 3D renderings! Thank you for the great inspiration!
To add to that request, I'd love to see a drawing of the Dragon SDB with it's attached jump shuttle. And possible the jump shuttle on its own.
 
I thought I'd remembered your doing a Leviathan-class Merchant Cruiser, @magmagmag , and then I realized it was just a distance shot in your beautiful Scout/Courier shot. Do you have a close-up of the Leviathan? Did the Scout ship discover the former MC-51336 Marcucci, now a pirate ship?
 

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I thought I'd remembered your doing a Leviathan-class Merchant Cruiser, @magmagmag , and then I realized it was just a distance shot in your beautiful Scout/Courier shot. Do you have a close-up of the Leviathan? Did the Scout ship discover the former MC-51336 Marcucci, now a pirate ship?
I think these are his.
 

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CROSS SECTION PART A OF KUGASHIN CLASS LABORATORY SHIP TYPE-L
The ship has twenty staterooms and no low berths. Cargo capacity totals 23 tons; 85 tons are available within the ship for use as lab space. The lab ship carries one 40-ton pinnace and two air/rafts. The ship itself is unstreamlined. The laboratory ship requires a crew of five: a pilot, a navigator, a medic and two engineers. Gunners may be added to the crew if the ship is armed; additional crew are carried to accomplish the ship's research functions. The laboratory ship costs MCr71, and takes sixteen months to build*3)*4).
*3)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.10, 1981.
*4)Anonymous: Starship deck plans in 25mm Scale, Seeker Gaming Systems, pp.1, 1991.
 

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With the creation of this laboship, I have finished tracing that illustration of William H. Keith Jr.’s space space craft in pp. 62 to 60 of the Traveller Book which was my goal.
Take a short break, next I will build spaceships for the Trader and Gunboaton including the SDB.
 
I thought I'd remembered your doing a Leviathan-class Merchant Cruiser, @magmagmag , and then I realized it was just a distance shot in your beautiful Scout/Courier shot. Do you have a close-up of the Leviathan? Did the Scout ship discover the former MC-51336 Marcucci, now a pirate ship?
I would like to remake it including interriors. Marcucci II is new one. I think the first ship has already been lost as a pirate ship.
 
I am searching images classical illustration of the SDB, the X-boat tender, Type-J ....
Combed through my PDF collection of JTAS issues 1-36 and found the following images, a few of which I presume you already have.



JTAS 5, p34
5ReJuK2.png




JTAS 6, cover
heuXk73.png




JTAS 6, p10
xMr3es7.png




JTAS 28, p5 and 6
sIH1OGa.png


WgmYkFG.png




JTAS 31, p19
avgjqyW.png




Obviously, this is mostly Scout/Courier art, because Express Boats/Tenders were rarely featured.

I'm still amused by the fact that Express Boats are the interstellar equivalents to hot air balloons in terms of their hull shape.

onccvI4.jpeg
 
Refueling: Because the lab ship is unstreamlined and therefore cannot skim fuel for itself, the refueling task falls to the pinnace. The small craft is assigned the routine of skimming a gas giant and ferrying the fuel to the lab ship. In systems where refined fuel is available, the pinnace will be called upon to transport fuel from the fueling point to the ship*3*4).
 

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RESEARCH PINNACE
The 40-ton research pinnace is a small craft capable of scavenging for fuel, acquiring specimens and running errands to other parts of the system or to world surfaces. The pinnace is capable of 5-G acceleration and normally carries a crew of one. The bridge is equipped with two control couches, the first for the pilot and the second for the gunner if the craft is armed. The cargo area can carry up to eleven tons of cargo; eighteen passengers may also be carried. A fuel capacity of thirteen tons enables the pinnace to undertake long range ventures within the system, in addition to ferrying fuel to the lab ship. The pinnace is streamlined and has integral fuel scoops*3*4).

*3)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.10, 1981.
*4)Anonymous: Starship deck plans in 25mm Scale, Seeker Gaming Systems, pp.1, 1991.
 

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This painting was drawn in reference to the work of William H. Keith, Jr*6).
*6)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.8-9, 1981.

Death Station In Orbit
Gadden is a backwater world, far off the standard trade and liner routes. Its only real importance seems to be a mining camp strip-mining ore for processing and transshipment. When the adventurers first signed on here, it looked like a good deal: cheap subsistence and good wages. But there seems to have been a typographical error in the contract; it is cheap wages and expensive subsistence. The group is in debt over their heads to the company store, and it's going to take at least a year of very little but work to pay off the debt and buy passage off-world.

A PATRON!
The local agent for Lysani Laboratories, who lives in the mining camp and apparently gets along well with the company, has just walked into the mess hall, and says he is looking for volunteers. Any takers?

The Job: The agent is concerned that he cannot get communication from the Lysani Labs ship in orbit; and he has an uneasy feeling that something is wrong. He needs a group of workers to go up there and check out the station. He'll provide an air/raft and vacc suits.

The Pay-0ff: This may be just a routine communications break-down. If that is the case, then he'll pay two days' wages, and they can get a good meal at the station (he gives them a voucher for this). If there is more of a problem, he needs a complete report. He'll pay for the report with a cancellation of their company store debt and a middle passage off-world for each of the group*7).
*7)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.8-9, 1981.
 

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RESEARCH AIR/RAFT
The lab ship's two air/rafts are carried in separate compartments on the ring hull. They provide access to world surfaces, both for specimen gathering and for routine errands. Each air/raft bay is a large air lock which can be accessed using the remote triggers each air/raft is equipped with*3*4).

*3)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.10, 1981.
*4)Anonymous: Starship deck plans in 25mm Scale, Seeker Gaming Systems, pp.1, 1991.
 

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Bridge
Two control couches are positioned in the bridge. One is for the pilot and one for the navigator. Surrounding the couches are the basic instruments for ship operation. There are large vision screens providing images of the ship's course and nearby bodies on the forward and rear of the bridge wall.
 

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