This painting was drawn in reference to the work of William H. Keith, Jr*6).
*6)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.8-9, 1981.
Death Station In Orbit
Gadden is a backwater world, far off the standard trade and liner routes. Its only real importance seems to be a mining camp strip-mining ore for processing and transshipment. When the adventurers first signed on here, it looked like a good deal: cheap subsistence and good wages. But there seems to have been a typographical error in the contract; it is cheap wages and expensive subsistence. The group is in debt over their heads to the company store, and it's going to take at least a year of very little but work to pay off the debt and buy passage off-world.
A PATRON!
The local agent for Lysani Laboratories, who lives in the mining camp and apparently gets along well with the company, has just walked into the mess hall, and says he is looking for volunteers. Any takers?
The Job: The agent is concerned that he cannot get communication from the Lysani Labs ship in orbit; and he has an uneasy feeling that something is wrong. He needs a group of workers to go up there and check out the station. He'll provide an air/raft and vacc suits.
The Pay-0ff: This may be just a routine communications break-down. If that is the case, then he'll pay two days' wages, and they can get a good meal at the station (he gives them a voucher for this). If there is more of a problem, he needs a complete report. He'll pay for the report with a cancellation of their company store debt and a middle passage off-world for each of the group*7).
*7)Marc Miller: Double Adventure 3b, Death Station, Game Designers Workshop, pp.8-9, 1981.